android 局部加载大图,Android开发之底图局部加载移动的方法示例

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本文实例讲述了Android开发之底图局部加载移动的方法。分享给大家供大家参考,具体如下:

public class MapMgr {

public static MapMgr mapMgr = null;

private int map_num = 28;

private int b_x = 0;

private int b_y = 0;

private int width = 0;

private int height = 0;

private Bitmap bmpView = null;

//create by danielinbiti,前提,你图片确实比屏幕大,如果不比屏幕大,下面注释行修改一下即可。

public static void init(int width,int height){

if(mapMgr==null){

mapMgr = new MapMgr(width,height);

}

}

public static MapMgr getInstance(){

return mapMgr;

}

public MapMgr(int width,int height){

this.width = width;

this.height = height;

Bitmap bmp = PicMgr.getInstance().getBackGroundBitmap();

b_x = (bmp.getWidth()-width)/2;//保证图片比屏幕大

b_y = (bmp.getHeight()-height)/2;

bmpView = Bitmap.createBitmap(bmp, b_x, b_y, width, height);

}

public void logic(){

}

public void mapDown(){

Bitmap bmp = PicMgr.getInstance().getBackGroundBitmap();

if(b_y+height

b_y = b_y + bmp.getHeight()/map_num;

if(b_y+height>bmp.getHeight()){

b_y = bmp.getHeight() – height;

}

}

bmpView = Bitmap.createBitmap(bmp, b_x, b_y, width, height);

}

public void mapUp(){

Bitmap bmp = PicMgr.getInstance().getBackGroundBitmap();

if(b_y>0){

b_y = b_y – bmp.getHeight()/map_num;

if(b_y<0){

b_y = 0;

}

}

bmpView = Bitmap.createBitmap(bmp, b_x, b_y, width, height);

}

public void mapLeft(){

Bitmap bmp = PicMgr.getInstance().getBackGroundBitmap();

if(b_x>0){

b_x = b_x – bmp.getWidth()/map_num;

if(b_x<0){

b_x = 0;

}

}

bmpView = Bitmap.createBitmap(bmp, b_x, b_y, width, height);

}

public void mapRight(){

Bitmap bmp = PicMgr.getInstance().getBackGroundBitmap();

if(b_x+width

b_x = b_x + bmp.getWidth()/map_num;

if(b_x+width>bmp.getWidth()){

b_x = bmp.getHeight() – width;

}

}

bmpView = Bitmap.createBitmap(bmp, b_x, b_y, width, height);

}

public void draw(Canvas canvas){

Paint paint = new Paint();

if(bmpView!=null){

canvas.drawBitmap(bmpView,0, 0, paint);

}

}

}

调用

public void onKeyDownDeal(int keyCode){

if(keyCode==KeyEvent.KEYCODE_DPAD_UP){

MapMgr.getInstance().mapUp();

}else if(keyCode==KeyEvent.KEYCODE_DPAD_DOWN){

MapMgr.getInstance().mapDown();

}else if(keyCode==KeyEvent.KEYCODE_DPAD_LEFT){

MapMgr.getInstance().mapLeft();

}else if(keyCode==KeyEvent.KEYCODE_DPAD_RIGHT){

MapMgr.getInstance().mapRight();

}

}

然后使用线程调用draw刷新即可。

对于触摸移动只是坐标计算方式不同,其它都类似。另外扩充到GIS等,可以根据小图片粘贴实现局部加载内容。

希望本文所述对大家Android程序设计有所帮助。