Blender使用KitBash3D插件Cargo报错

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Python: Traceback (most recent call last):   File “C:\Users\Saqino\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Kitbash3D_Cargo\cargo.py”, line 651, in modal     converter = DeserializedDataConverter(deserialized_data)   File “C:\Users\Saqino\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Kitbash3D_Cargo\cargo.py”, line 101, in __init__     self._build_materials()   File “C:\Users\Saqino\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Kitbash3D_Cargo\cargo.py”, line 114, in _build_materials     mat_output = new_mat.node_tree.nodes[“Material Output”] KeyError: ‘bpy_prop_collection[key]: key “Material Output” not found’



blender的api在不同语言下节点的名称不同,设置blender语言为中文的话就会导致这个插件找不到节点报错,目前只能先修改为英文。



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