1. 安装cmake以及ndk
工具栏: Tools–>SDK Manager–>Android SDK
选择SDK Tools,选中NDK 以及 CMake 下载安装
图:
2. 新建工程
修改build.gradle
defaultConfig { minSdk 28 targetSdk 32 versionCode 1 versionName "1.0" testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner" consumerProguardFiles "consumer-rules.pro" externalNativeBuild { cmake { // Passes optional arguments to CMake. arguments "-DANDROID_ARM_NEON=TRUE", "-DANDROID_TOOLCHAIN=clang" // Sets a flag to enable format macro constants for the C compiler. //cFlags "-D__STDC_FORMAT_MACROS" // Sets optional flags for the C++ compiler. cppFlags "-fexceptions", "-frtti" //仅生成单个平台 //abiFilters "armeabi-v7a"//,"arm64-v8a" //"x86", "x86_64" } }//生成多个平台共享库 ndk{ abiFilters "armeabi-v7a","arm64-v8a" //"x86", "x86_64" }
sourceSets { main { jniLibs.srcDirs = ['libs'] } } }externalNativeBuild { cmake { path "src/main/cpp/CMakeLists.txt" version "3.10.2" } }
3. CMakeLists.txt 修改要点
# 设置本地库编译所需的最小cmake版本
cmake_minimum_required(VERSION 3.10.2)
# 本地native项目名
project("ffmpeg")
## 配置 ##
# 设置本地库根目录
set(native_root_dir ${CMAKE_CURRENT_LIST_DIR})
# 设置本地库源码路径
set(native_source_dir ${native_root_dir}/native)
# 设置第三方静态库ffmpeg路径
set(native_ffmpeg_dir ${native_root_dir}/ffmpeg/armeabi_v7a)
# 设置第三方库libyuv源码路径
set(native_yuv_dir ${native_root_dir}/libyuv)
# 设置第三方库libyuv编译资源路径
set(native_yuv_build_dir ${native_yuv_dir}/build)
# 设置第三方库libyuv头文件路径
set(native_yuv_inc_dir ${native_yuv_dir}/include)
# 设置本地库编译目标名称
set(native_lib_name "ffmpeg")
# 设置本地库编译输出路径
set(native_build_output_dir ${native_root_dir}/../../../build/intermediates/library_jni/debug/jni/${ANDROID_ABI})
## 第三方子目录libyuv配置 ##
# 构建编译文件依赖路径
file(MAKE_DIRECTORY ${native_yuv_build_dir})
# 构建添加一个子路径;添加libyuv子目录,执行子目录中的CMakeLists.txt
add_subdirectory( ${native_yuv_dir} ${native_yuv_build_dir} )
# 创建一个static库lib_yuv 直接引用${native_yuv_build_dir}/libyuv_static.a
add_library( lib_yuv STATIC IMPORTED )
set_target_properties( lib_yuv PROPERTIES IMPORTED_LOCATION
${native_yuv_build_dir}/libyuv_static.a )
# 指定native头文件路径
include_directories(${native_source_dir} )
# 指定libyuv头文件路径
include_directories( ${native_yuv_dir}/include )
# 指定ffmpeg静态库头文件路径
include_directories( ${native_ffmpeg_dir}/include )
# 设置native源码文件集合
set(native_source_files
${native_source_dir}/native_jni.cpp
)
# 用native_source_files源文件集合编译生成SHARED库
add_library(${native_lib_name} SHARED ${native_source_files} )
# 设置${native_lib_name}库编译输出路径
set_target_properties(${native_lib_name}
PROPERTIES
LIBRARY_OUTPUT_DIRECTORY
"${PROJECT_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}")
## import ffmpeg static lib
# 创建一个static库avcodec 直接引用${native_ffmpeg_dir}/lib/libavcodec.a
add_library( avcodec STATIC IMPORTED )
set_target_properties( avcodec PROPERTIES IMPORTED_LOCATION
${native_ffmpeg_dir}/lib/libavcodec.a )
# 创建一个static库avfilter 直接引用{native_ffmpeg_dir}/lib/libavfilter.a
add_library( avfilter STATIC IMPORTED )
set_target_properties( avfilter PROPERTIES IMPORTED_LOCATION
${native_ffmpeg_dir}/lib/libavfilter.a )
add_library( avformat STATIC IMPORTED )
set_target_properties( avformat PROPERTIES IMPORTED_LOCATION
${native_ffmpeg_dir}/lib/libavformat.a )
add_library( avutil STATIC IMPORTED )
set_target_properties( avutil PROPERTIES IMPORTED_LOCATION
${native_ffmpeg_dir}/lib/libavutil.a )
add_library( swresample STATIC IMPORTED )
set_target_properties( swresample PROPERTIES IMPORTED_LOCATION
${native_ffmpeg_dir}/lib/libswresample.a )
add_library( swscale STATIC IMPORTED )
set_target_properties( swscale PROPERTIES IMPORTED_LOCATION
${native_ffmpeg_dir}/lib/libswscale.a )
# 查找动态库log
find_library(log-lib log )
#链接所有动态库/静态库到工程ffmpeg
target_link_libraries(ffmpeg avcodec avfilter avformat avutil swresample swscale lib_yuv ${log-lib})
#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../jniLibs/${ANDROID_ABI})
#拷贝库文件.
add_custom_command(TARGET ${native_lib_name} POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E
copy "${native_build_output_dir}/libffmpeg.so"
"${native_root_dir}/../../../../app/libs/libffmpeg.so"
COMMENT "Copying ${native_lib_name} to output directory")
CMake子目录库关联路径问题:
子目录CMakeLists.txt 匹配:
编译实际结果:
1. so输出路径 CMAKE_LIBRARY_OUTPUT_DIRECTORY
2. .a 静态库输出路径 CMAKE_ARCHIVE_OUTPUT_DIRECTORY
2. 获取当前编译的abi , ANDROID_ABI
3. 编译选项:
CMAKE_C_FLAGS
CMAKE_CXX_FLAGSset(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Wfatal-errors -fPIC")
CMAKE_CXX_FLAGS_DEBUG/CMAKE_CXX_FLAGS_RELEASE
4. 子目录编译: ADD_SUBDIRECTORY
3.2 关键语句
1). 判断语句
set(BUDEG ON)
if(BUDEG )
//do something
else()
//do something
endif()
2)常用变量
CMAKE_SOURCE_DIR ( 相当于工程根目录 )
this is the directory, from which cmake was started, i.e. the top level source directoryCMAKE_CURRENT_SOURCE_DIR
this is the directory where the currently processed CMakeLists.txt is located inPROJECT_SOURCE_DIR ( =CMAKE_SOURCE_DIR 相当于工程根目录 )
contains the full path to the root of your project source directory, i.e. to the nearest directory where CMakeLists.txt contains the PROJECT() commandCMAKE_PREFIX_PATH (用于找 Findxxx.cmake文件,找 库 和 头文件)
Path used for searching by FIND_XXX(), with appropriate suffixes added.CMAKE_INSTALL_PREFIX ( 安装目录 )
Install directory used by install.
If “make install” is invoked or INSTALL is built, this directory is prepended onto all install directories. This variable defaults to /usr/local on UNIX and c:/Program Files on Windows.
例如:cmake .. -DCMAKE_INSTALL_PREFIX=/my/paht/to/install
3).基本指令
PROJECT(HELLO)
指定项目名称,生成的VC项目的名称,使用${HELLO_SOURCE_DIR}
表示项目根目录。INCLUDE_DIRECTORIES
指定头文件的搜索路径,相当于指定gcc的-I参数INCLUDE_DIRECTORIES(${HELLO_SOURCE_DIR}/Hello) #增加Hello为include目录
TARGET_LINK_LIBRARIES
添加链接库,相同于指定-l参数TARGET_LINK_LIBRARIES(demoHello) #将可执行文件与Hello连接成最终文件demo
LINK_DIRECTORIES
动态链接库或静态链接库的搜索路径,相当于gcc的-L参数LINK_DIRECTORIES(${HELLO_BINARY_DIR}/Hello)#增加Hello为link目录
ADD_DEFINITIONS
向C/C++编译器添加-D定义,比如:ADD_DEFINITIONS(-DENABLE_DEBUG-DABC)
参数之间用空格分割。如果代码中定义了:这个代码块就会生效。如果要添加其他的编译器开关,可以通过
CMAKE_C_FLAGS
变量和CMAKE_CXX_FLAGS
变量设置。ADD_DEPENDENCIES*
定义target依赖的其它target,确保在编译本target之前,其它的target已经被构建。ADD_DEPENDENCIES(target-name depend-target1 depend-target2 ...)
ADD_EXECUTABLE
ADD_EXECUTABLE(helloDemo demo.cxx demo_b.cxx)
指定编译,好像也可以添加.o文件,将cxx编译成可执行文件ADD_LIBRARY
ADD_LIBRARY(Hellohello.cxx) #将hello.cxx编译成静态库如libHello.a
ADD_SUBDIRECTORY
ADD_SUBDIRECTORY(Hello) #包含子目录