NS3 Ptr 与 TcpRocket 的一个小问题

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  • Post category:其他


前因:

ns3网络仿真


实验进行到很关键的一步,我尝试进行了代码的编写(还没有添加Traceback的函数),如下:

#include "ns3/core-module.h"
#include "ns3/internet-module.h"
#include "ns3/network-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/applications-module.h"
#include "ns3/netanim-module.h"
#include "ns3/csma-module.h"
#include <string>
#include <iostream>

using namespace std;
using namespace ns3;
NS_LOG_COMPONENT_DEFINE( "MyFirstNS3Project" );

int main(int argc, char *argv[])
{
    NodeContainer nodes;
    nodes.Create(2);

    PointToPointHelper p2pHelper;
    p2pHelper.SetDeviceAttribute( "DataRate",  StringValue("5Mbps") );
    p2pHelper.SetChannelAttribute( "Delay",  StringValue("2ms") );

    NetDeviceContainer devices;
    devices = p2pHelper.Install( nodes );

    //Rate Error Model
    Ptr<RateErrorModel> em = CreateObject<RateErrorModel>();
    em->SetAttribute( "ErrorRate",  DoubleValue(0.00001) );
    devices.Get(1)->SetAttribute( "RecieveErrorModel", PointerValue(em) );

    //Agreement Stack
    InternetStackHelper stack;
    stack.Install( nodes );

    //Set IP Address
    Ipv4AddressHelper addressHelper;
    addressHelper.SetBase( "10.1.1.0", "255.255.255.252" );
    Ipv4InterfaceContainer interfaces = addressHelper.Assign( devices );  //interfaces


    uint16_t sinkPort = 8080;
    Address sinkAddress( InetSocketAddress( interfaces.GetAddress(1),  sinkPort ) );

    PacketSinkHelper packetSinkHelper( "TcpSocketFactory",  InetSocketAddress( Ipv4Address::GetAny(), sinkPort ) );

    ApplicationContainer sinkApps = packetSinkHelper.Install( nodes.Get(1) );  //Set send-message-application in nodes.Get(1); port : 8080
    sinkApps.Start( Seconds(0.0) );
    sinkApps.Stop( Seconds(10.0) );

    uint32_t a = 1040, b = 1000;
    Ptr<MyApp> app = CreateObject <MyApp> ();
    Ptr<Socket> p = TcpSocket;
    DataRate d("1Mbps");
    app->Setup(p, sinkAddress, a, b, d);

    nodes.Get(0)->AddApplication(app); //Set receive-message-application in nodes.Get(0);
    app->SetStartTime( Seconds(1.0) );
    app->SetStopTime( Seconds(10.0) );

    AnimationInterface anim("MyFirstNS3Project.xml");
    Simulator::Run();
    Simulator::Destroy();

    return 0;
}


// 2016/7/13 wasdns

接下来我将它在scratch目录下改为.cc模式,正打算产生xml文件时,./waf编译错误,

提示没有MyApp这个类



好吧,那我就暂时当编译器瞎了。在原有的

fifth.cc

中找到了MyApp的原型,并且将它拷贝了过来。参见我的上一篇博客:

MyApp

OK,类的代码添加上去了,这下总行了吧。结果在一个智能指针的地方报错,中文大意是在“,”前有一个语法错误,编译器不通过。

经过漫长时间的排查,锁定在了原文的:


app->Setup (ns3::TcpSocket, sinkAddress, 1040, 1000, DataRate ("1Mbps"));


之中的

TcpRocket

关于Setup函数:

void
MyApp::Setup (Ptr<Socket> socket, Address address, uint32_t packetSize, uint32_t nPackets, DataRate dataRate)
{
  m_socket = socket;
  m_peer = address;
  m_packetSize = packetSize;
  m_nPackets = nPackets;
  m_dataRate = dataRate;
}

关于TcpRocket:

官方文档


1.首先它是由 Rocket 派生而来的。2.其次由于内含纯虚函数,无法进行实例化。3.TcpRocket是一个类的名字。

文档中传递TcpRocket类名字的方法肯定是不可取的,于是查阅了相关资料和咨询了老师以后,决定使用

Socket::CreateSocket()

这个函数,它返回的类型是

Ptr

。于是做出了如下改正:

//uint32_t a = 1040, b = 1000;
Ptr<MyApp> app = CreateObject <MyApp> ();
Ptr<Socket> ns3TcpSocket = Socket::CreateSocket(nodes.Get(0), TcpSocketFactory::GetTypeId());
app->Setup(ns3TcpSocket, sinkAddress);

在上面我也对MyApp的函数Setup进行了重构:

void Setup (Ptr<Socket>socket, Address address, uint32_t packetSize = 1040, uint32_t nPackets = 1000);
void
MyApp::Setup (Ptr<Socket>socket, Address address, uint32_t packetSize, uint32_t nPackets)
{
  DataRate dataRate("1Mbps");

  m_socket = socket;
  m_peer = address;
  m_packetSize = packetSize;
  m_nPackets = nPackets;
  m_dataRate = dataRate;
}

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