先贴代码:
服务端代码:
#include <Winsock2.h>
#include <iostream>
int main(int argc, char* argv[])
{
WSADATA wsaData;
WORD sockVersion = MAKEWORD(2, 2);
if (WSAStartup(sockVersion, &wsaData) != 0) {
return 0;
}
SOCKET sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sListen == INVALID_SOCKET) {
printf("socket error\n");
return 0;
}
struct sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_port = htons(4500);
sin.sin_addr.S_un.S_addr = INADDR_ANY;
if (bind(sListen, (LPSOCKADDR)&sin, sizeof(sin)) == SOCKET_ERROR) {
printf("socket error\n");
closesocket(sListen);
return 0;
}
if (listen(sListen, 5) == SOCKET_ERROR) {
printf("socket error\n");
closesocket(sListen);
return 0;
}
struct sockaddr_in remoteAddr;
SOCKET sClient;
int nAddrLen = sizeof(remoteAddr);
char revData[255];
while (TRUE) {
sClient = accept(sListen, (SOCKADDR*)&remoteAddr, &nAddrLen);
if (sClient == SOCKET_ERROR) {
printf("accept() error\n");
continue;
}
printf("接受到一个连接:%s \r\n", inet_ntoa(remoteAddr.sin_addr));
int ret = recv(sClient, revData, 255, 0);
if (ret > 0) {
revData[ret] = 0x00;
printf(revData);
}
char* buff = (char*)"\r\nHello, my friend\r\n";
send(sClient, buff, strlen(buff), 0);
closesocket(sClient);
}
closesocket(sListen);
WSACleanup();
return 0;
}
服务端调用socket(),bind(),listen(),accept()函数。调用send和recv函数传递信息。
客户端代码:
#include "WinSock2.h"
#include <iostream>
using namespace std;
int main(int argc, char* argv[])
{
WSADATA wsaData;
WORD sockVersion = MAKEWORD(2, 2);
if (WSAStartup(sockVersion, &wsaData) != 0) {
return 0;
}
SOCKET sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sClient == SOCKET_ERROR) {
printf("socket error\n");
return 0;
}
struct sockaddr_in servAddr;
servAddr.sin_family = AF_INET;
servAddr.sin_port = htons(4500);
servAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
if (connect(sClient, (SOCKADDR*)&servAddr, sizeof(servAddr)) == SOCKET_ERROR) {
printf("socket error\n");
closesocket(sClient);
return 0;
}
char* buff = (char*)"\r\nHello, my friend\r\n";
send(sClient, buff, strlen(buff), 0);
char revData[255];
int ret = recv(sClient, revData, 255, 0);
if (ret > 0) {
revData[ret] = 0x00;
printf(revData);
}
closesocket(sClient);
WSACleanup();
return 0;
}
客户端调用socket(),connect()函数。 调用send和recv函数传递信息。
项目需要配置ws2_32.lib,并关闭SDL检查。
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