EngineErrorMap.md
Cocos Creator Engine Errors
0100
%s not yet implemented.
1000
cc.ActionManager.addAction(): action must be non-null
1001
cocos2d: removeAction: Target not found
1002
cc.ActionManager.removeActionByTag(): an invalid tag
1003
cc.ActionManager.removeActionByTag(): target must be non-null
1004
cc.ActionManager.getActionByTag(): an invalid tag
1005
cocos2d : getActionByTag(tag = %s): Action not found
1006
[Action step]. override me
1007
[Action update]. override me
1008
cocos2d: FiniteTimeAction#reverse: Implement me
1009
cc.EaseElastic.reverse(): it should be overridden in subclass.
1010
cc.IntervalAction: reverse not implemented.
1011
cc.ActionInterval.setAmplitudeRate(): it should be overridden in subclass.
1012
cc.ActionInterval.getAmplitudeRate(): it should be overridden in subclass.
1013
The speed parameter error
1014
The repeat parameter error
1015
parameters should not be ending with null in Javascript
1016
cc.RotateTo.reverse(): it should be overridden in subclass.
1017
cc.GridAction.getGrid(): it should be overridden in subclass.
1018
Grid size must be (1,1)
1019
Failed to construct, Sequence construction needs two or more actions.
1020
Failed to construct, Spawn construction needs two or more actions.
1021
cc.Speed.initWithAction(): action must be non nil
1022
cc.Follow.initWithAction(): followedNode must be non nil
1023
cc.ActionEase.initWithAction(): action must be non nil
1024
Invalid configuration. It must at least have one control point
1025
cc.Sequence.initWithTwoActions(): arguments must all be non nil
1026
cc.RepeatForever.initWithAction(): action must be non null
1027
cc.Spawn.initWithTwoActions(): arguments must all be non null
1028
cc.ReverseTime.initWithAction(): action must be non null
1029
cc.ReverseTime.initWithAction(): the action was already passed in.
1030
cc.Animate.initWithAnimation(): animation must be non-NULL
1031
Illegal parameter get passed in cc.tween: %s.
1100
Expected ‘data’ dict, but not found. Config file: %s
1101
Please load the resource first : %s
1200
cocos2d: Director: Error in gettimeofday
1201
cocos2d: Director: unrecognized projection
1202
cocos2d: Director: unrecognized projection
1203
cocos2d: Director: Error in gettimeofday
1204
running scene should not null
1205
the scene should not null
1206
loadScene: The scene index to load (%s) is out of range.
1207
loadScene: Unknown name type to load: ‘%s’
1208
loadScene: Failed to load scene ‘%s’ because ‘%s’ is already being loaded.
1209
loadScene: Can not load the scene ‘%s’ because it was not in the build settings before playing.
1210
Failed to preload ‘%s’, %s
1211
loadScene: The scene index to load (%s) is out of range.
1212
loadScene: Unknown name type to load: ‘%s’
1213
loadScene: Failed to load scene ‘%s’ because ‘%s’ is already loading
1214
loadScene: Can not load the scene ‘%s’ because it was not in the build settings before playing.
1215
Failed to preload ‘%s’, %s
1216
Director.runSceneImmediate: scene is not valid
1300
element type is wrong!
1400
‘%s’ is deprecated, please use ‘%s’ instead.
1401
The first argument should be the destination object
1402
The ‘visible’ property of %s is deprecated, use ‘enabled’ instead please.
1403
Sorry, cc.audioEngine.willPlayMusic is removed.
1404
cc.spriteFrameCache is removed, please use cc.loader to load and cache sprite frames of atlas format.
1405
The ‘%s’ has been removed, please use ‘%s’ instead.
1406
‘%s.%s’ is removed
1407
cc.pool has been removed, you are getting cc.js.Pool instead.
1408
‘%s’ is not support in the ‘%s’, please use ‘%s’ instead.
1500
CCSheduler#scheduleCallback. Callback already scheduled. Updating interval from:%s to %s
1501
cc.scheduler.scheduleCallbackForTarget(): callback_fn should be non-null.
1502
cc.scheduler.scheduleCallbackForTarget(): target should be non-null.
1503
cc.Scheduler.pauseTarget():target should be non-null
1504
cc.Scheduler.resumeTarget():target should be non-null
1505
cc.Scheduler.isTargetPaused():target should be non-null
1506
warning: you CANNOT change update priority in scheduled function
1507
CCScheduler#scheduleSelector. Selector already scheduled. Updating interval from: %s to %s”
1508
Argument callback must not be empty
1509
Argument target must be non-nullptr
1510
cc.Scheduler: Illegal target which doesn’t have uuid or instanceId.
1511
cc.Scheduler: pause state of the scheduled task doesn’t match the element pause state in Scheduler, the given paused state will be ignored.
1512
cc.Scheduler: updateFunc parameter is deprecated in scheduleUpdate function, and will be removed in v2.0
1513
cc.Scheduler: scheduler stopped using __instanceId as id since v2.0, you should do scheduler.enableForTarget(target) before all scheduler API usage on target
1600
getZOrder is deprecated. Please use getLocalZOrder instead.
1601
setZOrder is deprecated. Please use setLocalZOrder instead.
1602
RotationX != RotationY. Don’t know which one to return
1603
ScaleX != ScaleY. Don’t know which one to return
1604
An Node can’t be added as a child of itself.
1605
child already added. It can’t be added again
1606
child must be non-null
1607
removeFromParentAndCleanup is deprecated. Use removeFromParent instead
1608
boundingBox is deprecated. Use getBoundingBox instead
1609
argument tag is an invalid tag
1610
cocos2d: removeChildByTag(tag = %s): child not found!
1611
removeAllChildrenWithCleanup is deprecated. Use removeAllChildren instead
1612
cc.Node.stopActionBy(): argument tag an invalid tag
1613
cc.Node.getActionByTag(): argument tag is an invalid tag
1614
resumeSchedulerAndActions is deprecated, please use resume instead.
1615
pauseSchedulerAndActions is deprecated, please use pause instead.
1616
Unknown callback function
1617
child must be non-null
1618
cc.Node.runAction(): action must be non-null
1619
callback function must be non-null
1620
interval must be positive
1621
cocos2d: Could not initialize cc.AtlasNode. Invalid Texture.
1622
_ccsg.Node._requestDirtyFlag: failed to satisfy the request, key (%s) for flag have already been taken
1623
Set ‘%s’ to normal node (not persist root node).
1624
Replacing with the same sgNode
1625
The replacement sgNode should not contain any child.
1626
Should not set alpha via ‘color’, set ‘opacity’ please.
1627
Not support for asynchronous creating node in SG
1628
Renderer error: Size of the cc._RendererInSG._sgNode must be zero
1629
The node ‘%s’ has a component inherited from ‘cc._RendererInSG’
1630
JSB environment is not support invoke node.runAction before the ‘cc._RendererInSG’ component enabled.
1631
Please use runAction in the method ‘start’ instead.
1632
Node name can not include ‘/’.
1633
Internal error, should not remove unknown node from parent.
1634
addChild: The child to add must be instance of cc.Node, not %s.
1635
reorderChild: this child is not in children list.
1636
Node’s zIndex value can’t be greater than cc.macro.MAX_ZINDEX, setting to the maximum value
1637
Node’s zIndex value can’t be smaller than cc.macro.MIN_ZINDEX, setting to the minimum value
1638
Private node’s zIndex can’t be set, it will keep cc.macro.MIN_ZINDEX as its value
1639
cc.Action is deprecated, please use cc.TweenAction instead
1700
cc.AtlasNode.updateAtlasValues(): Shall be overridden in subclasses
1701
1702
cocos2d: Could not initialize cc.AtlasNode. Invalid Texture.
1703
The new text must be String
1800
cc._EventListenerKeyboard.checkAvailable(): Invalid EventListenerKeyboard!
1801
cc._EventListenerTouchOneByOne.checkAvailable(): Invalid EventListenerTouchOneByOne!
1802
cc._EventListenerTouchAllAtOnce.checkAvailable(): Invalid EventListenerTouchAllAtOnce!
1803
cc._EventListenerAcceleration.checkAvailable(): _onAccelerationEvent must be non-nil
1900
Invalid parameter.
2000
Don’t call this method if the event is for touch.
2100
parameters should not be ending with null in Javascript
2101
Invalid index in MultiplexLayer switchTo message
2102
Invalid index in MultiplexLayer switchTo message
2103
cc.Layer.addLayer(): layer should be non-null
2200
Resolution not valid
2201
should set resolutionPolicy
2300
The touches is more than MAX_TOUCHES, nUnusedIndex = %s
2400
WebGL error %s
2401
Too many graphics vertices generated, only 65536 vertices support.
2500
cocos2d: cc.SpriteFrameAnimationCache: No animations were found in provided dictionary.
2501
cc.SpriteFrameAnimationCache. Invalid animation format
2502
cc.SpriteFrameAnimationCache.addAnimations(): File could not be found
2503
cocos2d: cc.SpriteFrameAnimationCache: Animation ‘%s’ found in dictionary without any frames – cannot add to animation cache.
2504
cocos2d: cc.SpriteFrameAnimationCache: Animation ‘%s’ refers to frame ‘%s’ which is not currently in the cc.SpriteFrameCache. This frame will not be added to the animation.
2505
cocos2d: cc.SpriteFrameAnimationCache: None of the frames for animation ‘%s’ were found in the cc.SpriteFrameCache. Animation is not being added to the Animation Cache.
2506
cocos2d: cc.SpriteFrameAnimationCache: An animation in your dictionary refers to a frame which is not in the cc.SpriteFrameCache. Some or all of the frames for the animation ‘%s’ may be missing.
2507
cocos2d: CCAnimationCache: Animation ‘%s’ found in dictionary without any frames – cannot add to animation cache.
2508
cocos2d: cc.SpriteFrameAnimationCache: Animation ‘%s’ refers to frame ‘%s’ which is not currently in the cc.SpriteFrameCache. This frame will not be added to the animation.
2509
cc.SpriteFrameAnimationCache.addAnimations(): Invalid texture file name
2600
cc.Sprite.reorderChild(): this child is not in children list
2601
cc.Sprite.setIgnoreAnchorPointForPosition(): it is invalid in cc.Sprite when using SpriteBatchNode
2602
cc.Sprite.setDisplayFrameWithAnimationName(): Frame not found
2603
cc.Sprite.setDisplayFrameWithAnimationName(): Invalid frame index
2604
setDisplayFrame is deprecated, please use setSpriteFrame instead.
2605
cc.Sprite._updateBlendFunc(): _updateBlendFunc doesn’t work when the sprite is rendered using a cc.CCSpriteBatchNode
2606
cc.Sprite.initWithSpriteFrame(): spriteFrame should be non-null
2607
cc.Sprite.initWithSpriteFrameName(): spriteFrameName should be non-null
2608
%s is null, please check.
2609
cc.Sprite.initWithFile(): filename should be non-null
2610
cc.Sprite.setDisplayFrameWithAnimationName(): animationName must be non-null
2611
cc.Sprite.reorderChild(): child should be non-null
2612
cc.Sprite.addChild(): cc.Sprite only supports cc.Sprites as children when using cc.SpriteBatchNode
2613
cc.Sprite.addChild(): cc.Sprite only supports a sprite using same texture as children when using cc.SpriteBatchNode
2614
cc.Sprite.addChild(): child should be non-null
2615
cc.Sprite.texture setter: Batched sprites should use the same texture as the batchnode
2616
cc.SpriteBatchNode.updateQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
2617
cc.SpriteBatchNode.insertQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
2618
cc.SpriteBatchNode.addChild(): cc.SpriteBatchNode only supports cc.Sprites as children
2619
cc.SpriteBatchNode.addChild(): cc.Sprite is not using the same texture
2620
Sprite.initWithTexture(): Argument must be non-nil
2621
Invalid spriteFrameName
2622
Invalid argument: cc.Sprite.texture setter expects a CCTexture2D.
2623
cc.SpriteBatchNode.updateQuadFromSprite(): sprite should be non-null
2624
cc.SpriteBatchNode.insertQuadFromSprite(): sprite should be non-null
2625
too many tiles, only 16384 tiles will be show
2626
Unrecognized fill type in bar fill
2627
Can not generate quad
2628
%s does not exist
2700
cc.SpriteBatchNode.addQuadFromSprite(): SpriteBatchNode only supports cc.Sprites as children
2701
cocos2d: CCSpriteBatchNode: resizing TextureAtlas capacity from %s to %s.
2702
cocos2d: WARNING: Not enough memory to resize the atlas
2703
cc.SpriteBatchNode.addChild(): Child doesn’t belong to Sprite
2704
cc.SpriteBatchNode.addChild(): sprite batch node should contain the child
2705
cc.SpriteBatchNode.addQuadFromSprite(): child should be non-null
2706
cc.SpriteBatchNode.addChild(): child should be non-null
2707
cc.SpriteBatchNode.updateQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
2708
cc.SpriteBatchNode.insertQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
2709
cc.SpriteBatchNode.addChild(): cc.SpriteBatchNode only supports cc.Sprites as children
2710
Sprite.initWithTexture(): Argument must be non-nil
2711
cc.Sprite.addChild(): child should be non-null
2712
Invalid spriteFrameName
2713
Invalid argument: cc.Sprite texture setter expects a CCTexture2D.
2714
cc.SpriteBatchNode.updateQuadFromSprite(): sprite should be non-null
2715
cc.SpriteBatchNode.insertQuadFromSprite(): sprite should be non-null
2716
cc.SpriteBatchNode.addChild(): child should be non-null
2728
%s does not exist
2800
cocos2d: WARNING: originalWidth/Height not found on the cc.SpriteFrame. AnchorPoint won’t work as expected. Regenrate the .plist
2801
cocos2d: WARNING: an alias with name %s already exists
2802
cocos2d: WARNING: Sprite frame: %s has already been added by another source, please fix name conflit
2803
cocos2d: cc.SpriteFrameCahce: Frame %s not found
2804
Please load the resource first : %s
2805
cc.SpriteFrameCache.addSpriteFrames(): plist should be non-null
2806
Argument must be non-nil
2900
cocos2d: Could not open file: %s
2901
cc.TextureAtlas.insertQuad(): invalid totalQuads
2902
cc.TextureAtlas.initWithTexture():texture should be non-null
2903
cc.TextureAtlas.updateQuad(): quad should be non-null
2904
cc.TextureAtlas.updateQuad(): Invalid index
2905
cc.TextureAtlas.insertQuad(): Invalid index
2906
cc.TextureAtlas.insertQuad(): Invalid index + amount
2907
cc.TextureAtlas.insertQuadFromIndex(): Invalid newIndex
2908
cc.TextureAtlas.insertQuadFromIndex(): Invalid fromIndex
2909
cc.TextureAtlas.removeQuadAtIndex(): Invalid index
2910
cc.TextureAtlas.removeQuadsAtIndex(): index + amount out of bounds
2911
cc.TextureAtlas.moveQuadsFromIndex(): move is out of bounds
2912
cc.TextureAtlas.moveQuadsFromIndex(): Invalid newIndex
2913
cc.TextureAtlas.moveQuadsFromIndex(): Invalid oldIndex
3000
TextureCache:addPVRTCImage does not support on HTML5
3001
TextureCache:addPVRTCImage does not support on HTML5
3002
textureForKey is deprecated. Please use getTextureForKey instead.
3003
addPVRImage does not support on HTML5
3004
cocos2d: Couldn’t add UIImage in TextureCache
3005
cocos2d: ‘%s’ id=%s %s x %s
3006
cocos2d: ‘%s’ id= HTMLCanvasElement %s x %s
3007
cocos2d: TextureCache dumpDebugInfo: %s textures, HTMLCanvasElement for %s KB (%s MB)
3008
cc.Texture.addUIImage(): image should be non-null
3009
TextureCache: url should be non-null
3100
initWithETCFile does not support on HTML5
3101
initWithPVRFile does not support on HTML5
3102
initWithPVRTCData does not support on HTML5
3103
cc.Texture.addImage(): path should be non-null
3104
cocos2d: cc.Texture2D. Can’t create Texture. UIImage is nil
3105
cocos2d: WARNING: Image (%s x %s) is bigger than the supported %s x %s
3106
initWithString isn’t supported on cocos2d-html5
3107
initWithETCFile does not support on HTML5
3108
initWithPVRFile does not support on HTML5
3109
initWithPVRTCData does not support on HTML5
3110
bitsPerPixelForFormat: %s, cannot give useful result, it’s a illegal pixel format
3111
cocos2d: cc.Texture2D: Using RGB565 texture since image has no alpha
3112
cc.Texture.addImage(): path should be non-null
3113
NSInternalInconsistencyException
3114
SpriteFrame: Failed to load sprite texture ‘%s’
3115
Frame Grabber: could not attach texture to framebuffer
3116
WebGLRenderingContext.CLAMP_TO_EDGE should be used in NPOT textures
3117
Mimpap texture only works in POT textures
3118
contentSize parameter is deprecated and ignored for cc.Texture2D initWithData function.
3119
Lazy init texture with image element failed due to image loading failure: %s
3120
Loading texture from ‘%s’ with unsupported type: ‘%s’. Add ‘%s’ into ‘cc.macro.SUPPORT_TEXTURE_FORMATS’ please.
3200
Missing file: %s
3300
Rect width exceeds maximum margin: %s
3400
Rect height exceeds maximum margin: %s
3401
Set texture with a url of image is not supported anymore. Please use cc.assetManager.loadRemoteTexture to load a texture first.
3500
0 priority is forbidden for fixed priority since it’s used for scene graph based priority.
3501
Invalid listener type!
3502
Can’t set fixed priority with scene graph based listener.
3503
Invalid parameters.
3504
listener must be a cc.EventListener object when adding a fixed priority listener
3505
The listener has been registered, please don’t register it again.
3506
Unsupported listener target.
3507
Invalid scene graph priority!
3508
If program goes here, there should be event in dispatch.
3509
_inDispatch should be 1 here.
3510
%s’s scene graph node not contains in the parent’s children
3511
event is undefined
3600
cc.Class will automatically call super constructor of %s, you should not call it manually.
3601
The editor property ‘playOnFocus’ should be used with ‘executeInEditMode’ in class ‘%s’
3602
Unknown editor property ‘%s’ in class ‘%s’.
3603
Use ‘cc.Float’ or ‘cc.Integer’ instead of ‘cc.Number’ please.
3604
Can only indicate one type attribute for %s.
3605
The default value of %s is not instance of %s.
3606
No needs to indicate the ‘%s’ attribute for %s, which its default value is type of %s.
3607
The default value of %s must be an empty string.
3608
The type of %s must be cc.String, not String.
3609
The type of %s must be cc.Boolean, not Boolean.
3610
The type of %s must be cc.Float or cc.Integer, not Number.
3611
Can not indicate the ‘%s’ attribute for %s, which its default value is type of %s.
3612
%s Just set the default value to ‘new %s()’ and it will be handled properly.
3613
‘No need to use ‘serializable: false’ or ‘editorOnly: true’ for the getter of ‘%s.%s’, every getter is actually non-serialized.
3614
Should not define constructor for cc.Component %s.
3615
Each script can have at most one Component.
3616
Should not specify class name %s for Component which defines in project.
3617
Can not instantiate CCClass ‘%s’ with arguments.
3618
ctor of ‘%s’ can not be another CCClass
3619
ctor of ‘%s’ must be function type
3620
this._super declared in ‘%s.%s’ but no super method defined
3621
Unknown type of %s.%s, maybe you want is ‘%s’.
3622
Unknown type of %s.%s, property should be defined in ‘properties’ or ‘ctor’
3623
Can not use ‘editor’ attribute, ‘%s’ not inherits from Components.
3624
‘%s’ overrided ‘%s’ but ‘%s’ is defined as ‘false’ so the super method will not be called. You can set ‘%s’ to null to disable this warning.
3625
[isChildClassOf] superclass should be function type, not
3626
Can’t remove ‘%s’ because ‘%s’ depends on it.
3627
Should not add renderer component (%s) to a Canvas node.
3628
Should not add %s to a node which size is already used by its other component.
3629
attribute must be type object
3630
RawType is only available for Assets
3631
RawType name cannot contain uppercase
3632
Each asset cannot have more than one RawType
3633
Properties function of ‘%s’ should return an object!
3634
Disallow to use ‘.’ in property name
3635
Default array must be empty, set default value of %s.%s to [], and initialize in ‘onLoad’ or ‘ctor’ please. (just like ‘this.%s = […];’)
3636
Do not set default value to non-empty object, unless the object defines its own ‘clone’ function. Set default value of %s.%s to null or {}, and initialize in ‘onLoad’ or ‘ctor’ please. (just like ‘this.%s = {foo: bar};’)
3637
Can not declare %s.%s, it is already defined in the prototype of %s
3638
‘%s’: the getter of ‘%s’ is already defined!
3639
Can not apply the specified attribute to the getter of ‘%s.%s’, attribute index: %s
3640
‘%s’: the setter of ‘%s’ is already defined!
3641
Can not construct %s because it contains object property.
3642
Cannot define %s.%s because static member name can not be ‘%s’.
3643
Can not define a member called ‘constructor’ in the class ‘%s’, please use ‘ctor’ instead.
3644
Please define ‘type’ parameter of %s.%s as the actual constructor.
3645
Please define ‘type’ parameter of %s.%s as the constructor of %s.
3646
Unknown ‘type’ parameter of %s.%s:%s
3647
The length of range array must be equal or greater than 2
3648
Can not declare %s.%s method, it is already defined in the properties of %s.
3649
CCClass %s have conflict between its ctor and ctor.
3650
No need to specifiy “%s” attribute for “%s” property in “%s” class.
3651
Can not call _super or prototype.ctor in ES6 Classes “%s”, use super instead please.
3652
Failed to new %s() under the hood, %s It is used for getting default values declared in TypeScript in the first place. Please ensure the constructor can be called during the script’s initialization.
3653
Please do not specifiy “default” attribute in decorator of “%s” property in “%s” class.
Default value must be initialized at their declaration:
// Before:
@property({
type: cc.Integer
default: 0 // <–
})
myProp;
// After:
@property({
type: cc.Integer
})
myProp = 0; // <–
3654
Please specifiy a default value for “%s.%s” at its declaration:
// Before:
@property(…)
myProp;
// After:
@property(…)
myProp = 0;
3655
Can not specifiy “get” or “set” attribute in decorator for “%s” property in “%s” class.
Please use:
@property(…)
get %s () {
…
}
@property
set %s (value) {
…
}
3656
The default value of %s.%s must be an empty string.
3657
The value assigned to %s should be Texture2D object, not url string. Since 1.8,
you can declare a texture object directly in properties by using:
{
default: null,
type: cc.Texture2D, // use ‘type:’ instead of ‘url:’
}
3658
browser does not support getters
3700
internal error: _prefab is undefined
3701
Failed to load prefab asset for node ‘%s’
3800
The target can not be made persist because it’s not a cc.Node or it doesn’t have _id property.
3801
The node can not be made persist because it’s not under root node.
3802
The node can not be made persist because it’s not in current scene.
3803
The target can not be made persist because it’s not a cc.Node or it doesn’t have _id property.
3804
getComponent: Type must be non-nil
3805
Can’t add component ‘%s’ because %s already contains the same component.
3806
Can’t add component ‘%s’ to %s because it conflicts with the existing ‘%s’ derived component.
3807
addComponent: Failed to get class ‘%s’
3808
addComponent: Should not add component (‘%s’) when the scripts are still loading.
3809
addComponent: The component to add must be a constructor
3810
addComponent: The component to add must be child class of cc.Component
3811
_addComponentAt: The component to add must be a constructor
3812
_addComponentAt: Index out of range
3813
removeComponent: Component must be non-nil
3814
Argument must be non-nil
3815
Component not owned by this entity
3816
Node ‘%s’ is already activating
3817
Sorry, the component of ‘%s’ which with an index of %s is corrupted! It has been removed.
3818
Failed to read or parse project.json
3819
Warning: target element is not a DIV or CANVAS
3820
The renderer doesn’t support the renderMode %s
3821
Cannot change hierarchy while activating or deactivating the parent.
3900
Invalid clip to add
3901
Invalid clip to remove
3902
clip is defaultClip, set force to true to force remove clip and animation state
3903
animation state is playing, set force to true to force stop and remove clip and animation state
3904
motion path of target [%s] in prop [%s] frame [%s] is not valid
3905
sprite frames must be an Array.
3906
Can’t find easing type [%s]
3907
animator not added or already removed
3908
animation not added or already removed
3909
[animate] keyFrames must be non-nil
3910
[animate] ratio should >= 0!
3911
[animate] ratio should in the order of smallest to largest!
3912
already-playing
4000
Sorry, the cc.Font has been modified from Raw Asset to Asset. Please load the font asset before using.
4001
_ccsg.Label._initBMFontWithString(): Impossible to create font. Please check file
4002
_ccsg.Label._initBMFontWithString(): re-init is no longer supported
4003
Label font size can’t be shirnked less than 0!
4004
force notify all fonts loaded!
4005
cc.LabelAtlas.initWithString(): Unsupported version. Upgrade cocos2d version
4006
cc.LabelAtlas._updateAtlasValues(): Invalid String length
4007
cc.LabelBMFont.initWithString(): re-init is no longer supported
4008
cc.LabelBMFont.initWithString(): Impossible to create font. Please check file
4009
cocos2d: LabelBMFont: character not found %s
4010
cc.LabelBMFont.setFntFile() : Impossible to create font. Please check file
4011
Property spriteFrame of Font ‘%s’ is invalid. Using system font instead.
4012
The texture of Font ‘%s’ must be already loaded on JSB. Using system font instead.
4013
Sorry, lineHeight of system font not supported on JSB.
4100
Property padding is deprecated, please use paddingLeft, paddingRight, paddingTop and paddingBottom instead
4200
MaskType: IMAGE_STENCIL only support WebGL mode.
4201
The alphaThreshold invalid in Canvas Mode.
4202
The inverted invalid in Canvas Mode.
4300
can not found the %s page.
4400
Invalid RichText img tag! The sprite frame name can’t be found in the ImageAtlas!
4600
Script attached to ‘%s’ is missing or invalid.
4700
The dom control is not created!
4800
unknown asset type
4901
loadRes: should not specify the extname in %s %s
4902
No need to release non-cached asset.
4903
Can not get class ‘%s’
4904
%s does not exist
4905
%s load error, must be json file
4906
Can’t find the parser : %s
4907
%s is armature. please use:
4908
ccs.armatureDataManager.addArmatureFileInfoAsync(%s);
4909
var armature = new ccs.Armature(‘name’);
4910
Can’t find the parser : %s
4911
register parser error
4912
Can’t find the parser : %s
4913
Group versions haven’t been loaded, you can also set group data with ‘cc.LoaderLayer.groups’
4914
Resources url ‘%s’ does not exist.
4915
Pack indices and data do not match in size
4916
Failed to download package for %s
4917
cc.LabelBMFont._parseCommonArguments(): page can’t be larger than supported
4918
cc.LabelBMFont._parseCommonArguments(): only supports 1 page
4919
cc.LabelBMFont._parseImageFileName() : file could not be found
4920
Sorry, you shouldn’t use id as item identity anymore, please use url or uuid instead, the current id is being set as url: (%s)
4921
Invalid pipe or invalid index provided!
4922
The pipe to be inserted is already in the pipeline!
4923
Uuid Loader: Parse asset [ %s ] failed : %s
4924
JSON Loader: Input item doesn’t contain string content
4925
Uuid Loader: Deserialize asset [ %s ] failed : %s
4926
Audio Downloader: no web audio context.
4927
Audio Downloader: audio not supported on this browser!
4928
Load %s failed!
4929
Load Webp ( %s ) failed
4930
Load image ( %s ) failed
4931
Download Uuid: can not find type of raw asset[ %s ]: %s
4932
Since v1.10, for any atlas (“%s”) in the “resources” directory, it is not possible to find the contained SpriteFrames via loadRes, getRes or releaseRes. Load the SpriteAtlas first and then use spriteAtlas.getSpriteFrame(name) instead please.
4933
Download Font [ %s ] failed, using Arial or system default font instead
5000
object already destroyed
5001
object not yet destroyed
5100
Not a plist file!
5200
Warning: localStorage isn’t enabled. Please confirm browser cookie or privacy option
5201
browser don’t support web audio
5202
This feature supports WebGL render mode only.
5300
Type of target to deserialize not matched with data: target is %s, data is %s
5301
Can not find script ‘%s’
5302
Can not find class ‘%s’
5400
‘%s’ is deprecated, use ‘%s’ instead please.
5401
‘%s’ is deprecated, use ‘%s’ instead please.
5402
cc.js.addon called on non-object:
5403
cc.js.mixin: arguments must be type object:
5404
The base class to extend from must be non-nil
5405
The class to extend must be non-nil
5406
Class should be extended before assigning any prototype members.
5500
‘notify’ can not be used in ‘get/set’ !
5501
‘notify’ must be used with ‘default’ !
5502
Invalid url of %s.%s
5503
The ‘url’ attribute of ‘%s.%s’ is undefined when loading script.
5504
The ‘url’ type of ‘%s.%s’ must be child class of cc.RawAsset.
5505
The ‘url’ type of ‘%s.%s’ must not be child class of cc.Asset, otherwise you should use ‘type: %s’ instead.
5506
Can not specify ‘type’ attribute for ‘%s.%s’, because its ‘url’ is already defined.
5507
The ‘default’ attribute of ‘%s.%s’ must be an array
5508
Invalid type of %s.%s
5509
The ‘type’ attribute of ‘%s.%s’ must be child class of cc.Asset, otherwise you should use ‘url: %s’ instead
5510
The ‘type’ attribute of ‘%s.%s’ can not be ‘Number’, use cc.Float or cc.Integer instead please.
5511
The ‘type’ attribute of ‘%s.%s’ is undefined when loading script
5512
Can not serialize ‘%s.%s’ because the specified type is anonymous, please provide a class name or set the ‘serializable’ attribute of ‘%s.%s’ to ‘false’.
5513
The ‘default’ value of ‘%s.%s’ should not be used with a ‘get’ function.
5514
The ‘default’ value of ‘%s.%s’ should not be used with a ‘set’ function.
5515
The ‘default’ value of ‘%s.%s’ can not be an constructor. Set default to null please.
5516
Property ‘%s.%s’ must define at least one of ‘default’, ‘get’ or ‘set’.
5517
‘%s.%s’ hides inherited property ‘%s.%s’. To make the current property override that implementation, add the override: true attribute please.
5600
Argument must be non-nil
5601
Can not get current scene.
5602
Scene is destroyed
5603
reference node is destroyed
5700
no %s or %s on %s
5800
%s.lerp not yet implemented.
5801
%s.clone not yet implemented.
5802
%s.equals not yet implemented.
5900
MotionStreak only support WebGL mode.
5901
cc.MotionStreak.getOpacity has not been supported.
5902
cc.MotionStreak.setOpacity has not been supported.
6000
Custom should not be false if file is not specified.
6001
The new %s must not be NaN
6002
_ccsg.ParticleSystem.addChild() : Can’t add a ParticleSystem that uses a different blending function
6003
cc.ParticleBatchNode.removeChild(): doesn’t contain the sprite. Can’t remove it
6004
cc.ParticleBatchNode.reorderChild(): Child doesn’t belong to batch
6005
cc.ParticleBatchNode._increaseAtlasCapacityTo() : WARNING: Not enough memory to resize the atlas
6006
cocos2d: cc.ParticleBatchNode: resizing TextureAtlas capacity from [%d] to [%d]
6007
cc.ParticleBatchNode._addChildHelper(): child already added. It can’t be added again
6008
_ccsg.ParticleSystem.initWithFile(): Particles: file not found
6009
_ccsg.ParticleSystem.initWithDictionary(): Invalid emitterType in config file
6010
_ccsg.ParticleSystem: error decoding or ungzipping textureImageData
6011
_ccsg.ParticleSystem: unknown image format with Data
6012
_ccsg.ParticleSystem.initWithDictionary() : error loading the texture
6013
Particle system: not enough memory
6014
Can’t change blending functions when the particle is being batched
6015
_ccsg.ParticleSystem.setDisplayFrame(): QuadParticle only supports SpriteFrames with no offsets
6016
_ccsg.ParticleSystem._allocMemory(): Memory should not be allocated when not using batchNode
6017
Incomplete or corrupt PNG file
6018
Invalid filter algorithm: %s
6019
Invalid byte order value.
6020
You forgot your towel!
6021
Unknown Field Tag: %s
6022
Too many bits requested
6023
No bits requested
6024
Cannot recover from missing StripByteCounts
6025
Cannot handle sub-byte bits per sample
6026
Cannot handle sub-byte bits per pixel
6027
Palette image missing color map
6028
Unknown Photometric Interpretation: %s
6029
Unkown error
6030
cc.ParticleSystem: error decoding or ungzipping textureImageData
6031
cc.ParticleSystem: unknown image format with Data
6032
cc.ParticleSystem.initWithDictionary() : error loading the texture
6100
Not supported file types, Please try use the ccs.load
6200
Canvas doesn’t support mesh slot!
6300
only cc.DrawNode is accepted as stencil
6301
Stencil buffer is not enabled.
6302
Nesting more than %d stencils is not supported. Everything will be drawn without stencil for this node and its children.
6400
asset.url is not usable in core process
6401
asset.urls is not usable in core process
6402
AssetLibrary has already been initialized!
6500
Widget target must be one of the parent nodes of it
6600
collider not added or already removed
6601
Can’t find testFunc for (%s, $s).
6700
Can’t init canvas ‘%s’ because it conflicts with the existing ‘%s’, the scene should only have one active canvas at the same time.
6701
Should not add Canvas to a node which already contains a renderer component (%s).
6702
Should not add Canvas to a node which size is already used by its other component.
6703
Can’t initialise DrawingPrimitiveWebGL. context need is WebGLRenderingContext.
6704
Polygon’s point must greater than 2
6705
Argument must be non-nil
6800
Callback of event must be non-nil
6801
The message must be provided
6900
The thing you want to instantiate must be an object
6901
The thing you want to instantiate is nil
6902
The thing you want to instantiate is destroyed
6903
The instantiate method for given asset do not implemented
6904
Can not instantiate array
6905
Can not instantiate DOM element
7000
Failed to init asset’s raw path.
7001
Should not load ‘%s’ from script dynamically, unless it is placed in the ‘resources’ folder.
7002
Sorry can not load ‘%s’ because it is not placed in the ‘resources’ folder.
7003
Failed to init builtin asset’s raw path.
7100
%s already defined in Enum.
7101
Sorry, ‘cc.Enum’ not available on this platform, please report this error here: https://github.com/cocos-creator/engine/issues/new
7200
Method ‘initWithTMXFile’ is no effect now, please set property ‘tmxAsset’ instead.
7201
Method ‘initWithXML’ is no effect now, please set property ‘tmxAsset’ instead.
7202
Add component TiledLayer into node failed.
7203
Property ‘mapLoaded’ is unused now. Please write the logic to the callback ‘start’.
7204
_ccsg.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released
7205
_ccsg.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released
7206
_ccsg.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released
7207
_ccsg.TMXLayer.setTileGID(): invalid gid: %s
7208
_ccsg.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released
7209
_ccsg.TMXLayer.removeTileAt(): TMXLayer: the tiles map has been released
7210
TMX Hexa zOrder not supported
7211
TMX invalid value
7212
_ccsg.TMXTiledMap.initWithTMXFile(): Map not found. Please check the filename.
7213
_ccsg.TMXTiledMap.initWithXML(): Map not found. Please check the filename.
7214
propertiesForGID is deprecated. Please use getPropertiesForGID instead.
7215
cocos2d: Warning: TMX Layer %s has no tiles
7216
cocos2d: TMXFormat: Unsupported TMX version: %s
7217
cocos2d: TMXFomat: Unsupported orientation: %s
7218
cc.TMXMapInfo.parseXMLFile(): unsupported compression method
7219
cc.TMXMapInfo.parseXMLFile(): Only base64 and/or gzip/zlib maps are supported
7220
TMX Parser: please load the xml resource first: %s
7221
cc.TMXMapInfo.parseXMLFile(): Texture ‘%s’ not found.
7222
Parse %s failed.
7223
_ccsg.TMXLayer.setTileGID(): pos should be non-null
7224
_ccsg.TMXTiledMap.getLayer(): layerName should be non-null or non-empty string.
7225
_ccsg.TMXTiledMap.getObjectGroup(): groupName should be non-null or non-empty string.
7226
_ccsg.TMXLayer.getTileAt(): pos should be non-null
7227
_ccsg.TMXLayer.getTileAt(): invalid position
7228
_ccsg.TMXLayer.getTileGIDAt(): pos should be non-null
7229
_ccsg.TMXLayer.getTileGIDAt(): invalid position
7230
_ccsg.TMXLayer.setTileGID(): pos should be non-null
7231
_ccsg.TMXLayer.setTileGID(): invalid position
7232
_ccsg.TMXLayer.getTileFlagsAt(): pos should be non-null
7233
_ccsg.TMXLayer.getTileFlagsAt(): invalid position
7234
_ccsg.TMXLayer.removeTileAt(): pos should be non-null
7235
_ccsg.TMXLayer.removeTileAt(): invalid position
7236
cc.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released
7237
cc.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released
7238
cc.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released
7239
cc.TMXLayer.setTileGID(): invalid gid: %s
7240
cc.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released
7241
cc.TiledMap.initWithXML(): Map not found. Please check the filename.
7300
The new selected must be number
7301
The new bake must be boolean
7400
Failed to set _defaultArmatureIndex for ‘%s’ because its dragonAsset is invalid.
7401
Failed to set _defaultArmatureIndex for ‘%s’ because the index is out of range.
7402
Failed to set _animationIndex for ‘%s’ because the index is out of range.
7500
Failed to set _defaultSkinIndex for ‘%s’ because its skeletonData is invalid.
7501
Failed to set _defaultSkinIndex for ‘%s’ because the index is out of range.
7502
Failed to set _animationIndex for ‘%s’ because its skeletonData is invalid.
7503
Failed to set _animationIndex for ‘%s’ because the index is out of range.
7504
Can not render dynamic created SkeletonData
7505
Invalid type of atlasFile, atlas should be registered as raw asset.
7506
Failed to load spine atlas ‘$s’
7507
Please re-import ‘%s’ because its textures is not initialized! (This workflow will be improved in the future.)
7508
The atlas asset of ‘%s’ is not exists!
7509
Spine: Animation not found: %s
7510
Spine: Animation not found: %s
7600
The context of RenderTexture is invalid.
7601
cc.RenderTexture._initWithWidthAndHeightForWebGL() : only RGB and RGBA formats are valid for a render texture;
7602
Could not attach texture to the framebuffer
7603
clearDepth isn’t supported on Cocos2d-Html5
7604
saveToFile isn’t supported on Cocos2d-Html5
7605
newCCImage isn’t supported on Cocos2d-Html5
7700
On the web is always keep the aspect ratio
7701
Can’t know status
7702
Video player’s duration is not ready to get now!
7800
Web does not support loading
7801
Web does not support query history
7802
Web does not support query history
7803
The current browser does not support the GoBack
7804
The current browser does not support the GoForward
7805
Web does not support zoom
7900
cc.math.Matrix3.assign(): current matrix equals matIn
7901
cc.math.mat4Assign(): pOut equals pIn
7902
cc.mat.Matrix4.assignFrom(): mat4 equals current matrix
7903
cc.math.Matrix4 equal: pMat1 and pMat2 are same object.
7904
cc.math.Matrix4.extractPlane: Invalid plane index
7905
cc.math.mat4Assign(): pOut equals pIn
7906
cc.mat.Matrix4.assignFrom(): mat4 equals current matrix
7907
cc.math.Matrix4 equals: pMat1 and pMat2 are same object.
7908
Invalid matrix mode specified
7909
current quaternion is an invalid value
8000
Can’t handle this field type or size
8001
No bytes requested
8002
Too many bytes requested
8003
Missing StripByteCounts!
8100
cocos2d: ERROR: Failed to compile shader: %s
8101
cocos2d: ERROR: Failed to compile vertex shader
8102
cocos2d: ERROR: Failed to compile fragment shader
8103
cc.GLProgram.link(): Cannot link invalid program
8104
cocos2d: ERROR: Failed to link program: %s
8105
cocos2d: cc.shaderCache._loadDefaultShader, error shader type
8106
Please load the resource firset : %s
8107
cc.GLProgram.getUniformLocationForName(): uniform name should be non-null
8108
cc.GLProgram.getUniformLocationForName(): Invalid operation. Cannot get uniform location when program is not initialized
8109
modelView matrix is undefined.
8200
Please set node’s active instead of rigidbody’s enabled.
8300
Should only one camera exists, please check your project.
8301
Camera does not support Canvas Mode.
8400
Wrong type arguments, ‘filePath’ must be a String.
8401
Since 1.10, %s accept %s instance directly, not a URL string. Please directly reference the %s object in your script, or load %s by loader first. Don’t use %s’s URL anymore.
9000
Stencil manager does not support level bigger than %d in this device.
9001
Stencil manager is already empty, cannot pop any mask.
9100
LabelAtlas ‘%s’ cannot be loaded, raw texture does not exist.
9101
LabelAtlas ‘%s’ cannot be loaded, fnt data does not exist.
9102
Program not support highp precision, will change to mediump.
9103
%s : Failed to set property [%s], property not found.
9104
%s : Failed to define [%s], define not found.
9105
%s : Failed to set property [%s], property length not correct.
9106
%s : Set property [%s] warning : should transform object to ArrayBuffer.
9107
%s : illegal property: [%s], myabe defined an unused property;
9200
cc.view.enableAntiAlias is deprecated, please use cc.Texture2D.setFilters instead