1.整体结构
1)输入一张RGB彩色图片
2)经过PatchEmbed层得到shape=[H/4, W/4, embed_dim]的特征矩阵
3)通过循环设置的BasicLayer(Swin Transformer Block + Patch Merging)结构得到shape=[H/32, W/32, embed_dim*8]的提取出来的特征图
4)通过最后的head进行分类,head包括全局平均池化,输出shape=[B, C, 1],再通过全连接层,输出维度为类别数,得到分类结果。
2.各部分结构
2.1 PatchEmbed
这一部分其实就是将图片分为一个个的patches,只不过ViT是直接下采样16倍,而swin transformer是先下采样4倍,然后再逐层下采样两倍。
1)首先判断输入的图片大小是否是patch_size的整数倍,如果不是则需要对图片进行padding。
2)通过卷积对图片进行下采样,输出特征矩阵shape=[B, HW, C]
class PatchEmbed(nn.Module):
"""
这个模块是将输入的图片切成一个个的patch,然后再对每个patch中的像素映射为embed dim维。
2D Image to Patch Embedding
"""
def __init__(self, patch_size=4, in_c=3, embed_dim=96, norm_layer=None):
super().__init__()
patch_size = (patch_size, patch_size)
self.patch_size = patch_size
self.in_chans = in_c
self.embed_dim = embed_dim
self.proj = nn.Conv2d(in_c, embed_dim, kernel_size=patch_size, stride=patch_size)
self.norm = norm_layer(embed_dim) if norm_layer else nn.Identity()
def forward(self, x):
_, _, H, W = x.shape
# padding
# 如果输入图片的H,W不是patch_size的整数倍,需要进行padding
pad_input = (H % self.patch_size[0] != 0) or (W % self.patch_size[1] != 0)
if pad_input:
# to pad the last 3 dimensions,
# (W_left, W_right, H_top,H_bottom, C_front, C_back)
# 在宽度方向的右侧padding,高度方向的底部padding
x = F.pad(x, (0, self.patch_size[1] - W % self.patch_size[1],
0, self.patch_size[0] - H % self.patch_size[0],
0, 0))
# 下采样patch_size倍
x = self.proj(x)
_, _, H, W = x.shape
# flatten: [B, C, H, W] -> [B, C, HW]
# transpose: [B, C, HW] -> [B, HW, C]
x = x.flatten(2).transpose(1, 2)
x = self.norm(x)
return x, H, W
2.2 BasicLayer(Swin Transformer Block + Patch Merging)
注意:这里每一个BasicLayer包含的是下一个stage的Patch Merging。
1)因为每个swin transformer block中都含有SW-MSA模块,所以需要先得到attention mask
2)根据输入的数据搭建多个swin transformer block,swin transformer block模块的输入为特征矩阵和attention_mask。
3)通过patch_merging进行下采样,高和宽变为之前的一半,通道数翻倍。
2.2.1 create_mask
def create_mask(self, x, H, W):
# calculate attention mask for SW-MSA
# 保证Hp和Wp是window_size的整数倍
Hp = int(np.ceil(H / self.window_size)) * self.window_size
Wp = int(np.ceil(W / self.window_size)) * self.window_size
# 拥有和feature map一样的通道排列顺序,方便后续window_partition
# 对于切好的windows进行shift,然后重新按照window size切,单个window若其中全是连续的,则直接计算MSA
# 若有不连续的,则需要mask了
img_mask = torch.zeros((1, Hp, Wp, 1), device=x.device) # [1, Hp, Wp, 1]
h_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
w_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
cnt = 0
for h in h_slices:
for w in w_slices:
img_mask[:, h, w, :] = cnt
cnt += 1
mask_windows = window_partition(img_mask, self.window_size) # [nW, Mh, Mw, 1]
mask_windows = mask_windows.view(-1, self.window_size * self.window_size) # [nW, Mh*Mw]
# 通过相减的广播机制来进行扩充,[nW, 1, Mh*Mw]会将最后一个维度的数据复制Mh*Mw次得到[nW, Mh*Mw, Mh*Mw]
attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2) # [nW, 1, Mh*Mw] - [nW, Mh*Mw, 1]
# [nW, Mh*Mw, Mh*Mw]
# 相减之后对于不等于0的区域写入-100,等于0的区域就是0
# 这样就得到了该window进行attention时的mask了
attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0))
return attn_mask
1)因为W-MSA和SW-MSA都需要将特征矩阵划分为windows的形式,所以需要输入的矩阵是window_size的整数倍,输入进SwinTransformerBlock中的矩阵都是padding过的,所以在这要创建一个形状相同的img_mask,将矩阵按照shift之后的windows划分,img_mask中数字相同的位置为连续的。
下图为H=W=9,window_size=3时,shift之后的window_mask
2)通过window_partition将img_mask划为一个个不重叠的windows,输出的shape=[B*num_windows, Mh, Mw, C]
3)通过张量相减的广播机制,相减之后等于0的地方置0,不等于0的地方写入-100,这样的话计算attention时与mask相加之后,不连续的地方-100,softmax之后就可以看做是0了。
这步就得到了attn_mask了。
2.2.2.1 window_partition
将feature map按照window_size划分成一个个没有重叠的window
def window_partition(x, window_size: int):
"""
将feature map按照window_size划分成一个个没有重叠的window
Args:
x: (B, H, W, C)
window_size (int): window size(M)
Returns:
windows: (num_windows*B, window_size, window_size, C)
"""
B, H, W, C = x.shape
x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
# permute: [B, H//Mh, Mh, W//Mw, Mw, C] -> [B, H//Mh, W//Mh, Mw, Mw, C]
# view: [B, H//Mh, W//Mw, Mh, Mw, C] -> [B*num_windows, Mh, Mw, C]
windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
return windows
2.2.2 SwinTransformerBlock
SwinTransformerBlock的输入为feature map和前面得到的attention mask。
1)先把feature map给pad到window size的整数倍,然后shift移位,shift_size=window_size // 2。W-MSA不用进行shift,只有SW-MSA需要。
2)shift_window后再通过window_partition进行切片。
3)然后对每个windows计算attention,再通过window_reverse从切片还原为feature map,再移位回去,然后再去掉pad。
2.2.2.1 WindowAttention
实现W-MSA全部功能和SW-MSA的部分功能。因为在SwinTransformerBlock中传入WindowAttention模块中的参数已经是shift过后的,所以这个WindowAttention模块实际上就是实现W-MSA功能的模块。
其中大部分内容和ViT中的MSA差不多,但是多了一个relative_position_bias,每个head上的relative_position_bias是不一样的。
1)通过全连接层计算输入的每个window中的q, k, v向量。
2)q向量与scale相乘,结果再与k向量相乘(这里与ViT中不太一样,ViT是先q*k再与scale相乘)
3)加上相对位置偏移
4)对是否有mask进行判断,W-MSA没有mask,SW-MSA有。若包含mask,则将attention与mask相加,然后进行softmax。若不包含mask则直接进行softmax。
5)结果与v向量相乘
6)与通过全连接实现的Wo融合矩阵相乘,得到最后的结果。
class WindowAttention(nn.Module):
r""" Window based multi-head self attention (W-MSA) module with relative position bias.
It supports both of shifted and non-shifted window.
Args:
dim (int): Number of input channels.
window_size (tuple[int]): The height and width of the window.
num_heads (int): Number of attention heads.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
attn_drop (float, optional): Dropout ratio of attention weight. Default: 0.0
proj_drop (float, optional): Dropout ratio of output. Default: 0.0
"""
def __init__(self, dim, window_size, num_heads, qkv_bias=True, attn_drop=0., proj_drop=0.):
super().__init__()
self.dim = dim
self.window_size = window_size # [Mh, Mw]
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = head_dim ** -0.5
# define a parameter table of relative position bias
self.relative_position_bias_table = nn.Parameter(
torch.zeros((2 * window_size[0] - 1) * (2 * window_size[1] - 1), num_heads)) # [2*Mh-1 * 2*Mw-1, nH]
# get pair-wise relative position index for each token inside the window
coords_h = torch.arange(self.window_size[0])
coords_w = torch.arange(self.window_size[1])
coords = torch.stack(torch.meshgrid([coords_h, coords_w], indexing="ij")) # [2, Mh, Mw]
coords_flatten = torch.flatten(coords, 1) # [2, Mh*Mw]
# [2, Mh*Mw, 1] - [2, 1, Mh*Mw]
relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :] # [2, Mh*Mw, Mh*Mw]
relative_coords = relative_coords.permute(1, 2, 0).contiguous() # [Mh*Mw, Mh*Mw, 2]
relative_coords[:, :, 0] += self.window_size[0] - 1 # shift to start from 0
relative_coords[:, :, 1] += self.window_size[1] - 1
relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1
relative_position_index = relative_coords.sum(-1) # [Mh*Mw, Mh*Mw]
self.register_buffer("relative_position_index", relative_position_index)
self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)
nn.init.trunc_normal_(self.relative_position_bias_table, std=.02)
self.softmax = nn.Softmax(dim=-1)
def forward(self, x, mask: Optional[torch.Tensor] = None):
"""
Args:
x: input features with shape of (num_windows*B, Mh*Mw, C)
mask: (0/-inf) mask with shape of (num_windows, Wh*Ww, Wh*Ww) or None
"""
# [batch_size*num_windows, Mh*Mw, total_embed_dim]
B_, N, C = x.shape
# qkv(): -> [batch_size*num_windows, Mh*Mw, 3 * total_embed_dim]
# reshape: -> [batch_size*num_windows, Mh*Mw, 3, num_heads, embed_dim_per_head]
# permute: -> [3, batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
qkv = self.qkv(x).reshape(B_, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
# [batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
q, k, v = qkv.unbind(0) # make torchscript happy (cannot use tensor as tuple)
# transpose: -> [batch_size*num_windows, num_heads, embed_dim_per_head, Mh*Mw]
# @: multiply -> [batch_size*num_windows, num_heads, Mh*Mw, Mh*Mw]
q = q * self.scale
attn = (q @ k.transpose(-2, -1))
# relative_position_bias_table.view: [Mh*Mw*Mh*Mw,nH] -> [Mh*Mw,Mh*Mw,nH]
relative_position_bias = self.relative_position_bias_table[self.relative_position_index.view(-1)].view(
self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1)
relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous() # [nH, Mh*Mw, Mh*Mw]
attn = attn + relative_position_bias.unsqueeze(0)
if mask is not None:
# mask: [nW, Mh*Mw, Mh*Mw]
nW = mask.shape[0] # num_windows
# attn.view: [batch_size, num_windows, num_heads, Mh*Mw, Mh*Mw]
# mask.unsqueeze: [1, nW, 1, Mh*Mw, Mh*Mw]
attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0)
attn = attn.view(-1, self.num_heads, N, N)
attn = self.softmax(attn)
else:
attn = self.softmax(attn)
attn = self.attn_drop(attn)
# @: multiply -> [batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
# transpose: -> [batch_size*num_windows, Mh*Mw, num_heads, embed_dim_per_head]
# reshape: -> [batch_size*num_windows, Mh*Mw, total_embed_dim]
x = (attn @ v).transpose(1, 2).reshape(B_, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x
2.2.3.2 Mlp
就是一个普通的全连接层
2.2.3 PatchMerging
就是实现特征矩阵的宽高减半,通道数翻倍的操作
class PatchMerging(nn.Module):
r""" Patch Merging Layer.
Args:
dim (int): Number of input channels.
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, dim, norm_layer=nn.LayerNorm):
super().__init__()
self.dim = dim
self.reduction = nn.Linear(4 * dim, 2 * dim, bias=False)
self.norm = norm_layer(4 * dim)
def forward(self, x, H, W):
"""
x: B, H*W, C
"""
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
x = x.view(B, H, W, C)
# padding
# 因为宽和高需要降为原来的一半,所以宽高需要是二的整数倍
# 如果输入feature map的H,W不是2的整数倍,需要进行padding
pad_input = (H % 2 == 1) or (W % 2 == 1)
if pad_input:
# to pad the last 3 dimensions, starting from the last dimension and moving forward.
# 只pad最后三个维度H,W,C,并且F.pad函数是倒着来的,头两个参数(0,0)代表Channel维度...
# (C_front, C_back, W_left, W_right, H_top, H_bottom)
# 注意这里的Tensor通道是[B, H, W, C],所以会和官方文档有些不同
x = F.pad(x, (0, 0, 0, W % 2, 0, H % 2))
x0 = x[:, 0::2, 0::2, :] # [B, H/2, W/2, C]
x1 = x[:, 1::2, 0::2, :] # [B, H/2, W/2, C]
x2 = x[:, 0::2, 1::2, :] # [B, H/2, W/2, C]
x3 = x[:, 1::2, 1::2, :] # [B, H/2, W/2, C]
x = torch.cat([x0, x1, x2, x3], -1) # [B, H/2, W/2, 4*C]
x = x.view(B, -1, 4 * C) # [B, H/2*W/2, 4*C]
x = self.norm(x)
x = self.reduction(x) # [B, H/2*W/2, 2*C]
return x
3.全部代码
""" Swin Transformer
A PyTorch impl of : `Swin Transformer: Hierarchical Vision Transformer using Shifted Windows`
- https://arxiv.org/pdf/2103.14030
Code/weights from https://github.com/microsoft/Swin-Transformer
"""
import torch
import torch.nn as nn
import torch.nn.functional as F
import torch.utils.checkpoint as checkpoint
import numpy as np
from typing import Optional
def drop_path_f(x, drop_prob: float = 0., training: bool = False):
"""Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks).
This is the same as the DropConnect impl I created for EfficientNet, etc networks, however,
the original name is misleading as 'Drop Connect' is a different form of dropout in a separate paper...
See discussion: https://github.com/tensorflow/tpu/issues/494#issuecomment-532968956 ... I've opted for
changing the layer and argument names to 'drop path' rather than mix DropConnect as a layer name and use
'survival rate' as the argument.
"""
if drop_prob == 0. or not training:
return x
keep_prob = 1 - drop_prob
shape = (x.shape[0],) + (1,) * (x.ndim - 1) # work with diff dim tensors, not just 2D ConvNets
random_tensor = keep_prob + torch.rand(shape, dtype=x.dtype, device=x.device)
random_tensor.floor_() # binarize
output = x.div(keep_prob) * random_tensor
return output
class DropPath(nn.Module):
"""Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks).
"""
def __init__(self, drop_prob=None):
super(DropPath, self).__init__()
self.drop_prob = drop_prob
def forward(self, x):
return drop_path_f(x, self.drop_prob, self.training)
def window_partition(x, window_size: int):
"""
将feature map按照window_size划分成一个个没有重叠的window
Args:
x: (B, H, W, C)
window_size (int): window size(M)
Returns:
windows: (num_windows*B, window_size, window_size, C)
"""
B, H, W, C = x.shape
x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
# permute: [B, H//Mh, Mh, W//Mw, Mw, C] -> [B, H//Mh, W//Mh, Mw, Mw, C]
# view: [B, H//Mh, W//Mw, Mh, Mw, C] -> [B*num_windows, Mh, Mw, C]
windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
return windows
def window_reverse(windows, window_size: int, H: int, W: int):
"""
将一个个window还原成一个feature map
Args:
windows: (num_windows*B, window_size, window_size, C)
window_size (int): Window size(M)
H (int): Height of image
W (int): Width of image
Returns:
x: (B, H, W, C)
"""
B = int(windows.shape[0] / (H * W / window_size / window_size))
# view: [B*num_windows, Mh, Mw, C] -> [B, H//Mh, W//Mw, Mh, Mw, C]
x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1)
# permute: [B, H//Mh, W//Mw, Mh, Mw, C] -> [B, H//Mh, Mh, W//Mw, Mw, C]
# view: [B, H//Mh, Mh, W//Mw, Mw, C] -> [B, H, W, C]
x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1)
return x
class PatchEmbed(nn.Module):
"""
这个模块是将输入的图片切成一个个的patch,然后再对每个patch中的像素映射为embed dim维。
2D Image to Patch Embedding
"""
def __init__(self, patch_size=4, in_c=3, embed_dim=96, norm_layer=None):
super().__init__()
patch_size = (patch_size, patch_size)
self.patch_size = patch_size
self.in_chans = in_c
self.embed_dim = embed_dim
self.proj = nn.Conv2d(in_c, embed_dim, kernel_size=patch_size, stride=patch_size)
self.norm = norm_layer(embed_dim) if norm_layer else nn.Identity()
def forward(self, x):
_, _, H, W = x.shape
# padding
# 如果输入图片的H,W不是patch_size的整数倍,需要进行padding
pad_input = (H % self.patch_size[0] != 0) or (W % self.patch_size[1] != 0)
if pad_input:
# to pad the last 3 dimensions,
# (W_left, W_right, H_top,H_bottom, C_front, C_back)
# 在宽度方向的右侧padding,高度方向的底部padding
x = F.pad(x, (0, self.patch_size[1] - W % self.patch_size[1],
0, self.patch_size[0] - H % self.patch_size[0],
0, 0))
# 下采样patch_size倍
x = self.proj(x)
_, _, H, W = x.shape
# flatten: [B, C, H, W] -> [B, C, HW]
# transpose: [B, C, HW] -> [B, HW, C]
x = x.flatten(2).transpose(1, 2)
x = self.norm(x)
return x, H, W
class PatchMerging(nn.Module):
r""" Patch Merging Layer.
Args:
dim (int): Number of input channels.
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, dim, norm_layer=nn.LayerNorm):
super().__init__()
self.dim = dim
self.reduction = nn.Linear(4 * dim, 2 * dim, bias=False)
self.norm = norm_layer(4 * dim)
def forward(self, x, H, W):
"""
x: B, H*W, C
"""
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
x = x.view(B, H, W, C)
# padding
# 因为宽和高需要降为原来的一半,所以宽高需要是二的整数倍
# 如果输入feature map的H,W不是2的整数倍,需要进行padding
pad_input = (H % 2 == 1) or (W % 2 == 1)
if pad_input:
# to pad the last 3 dimensions, starting from the last dimension and moving forward.
# 只pad最后三个维度H,W,C,并且F.pad函数是倒着来的,头两个参数(0,0)代表Channel维度...
# (C_front, C_back, W_left, W_right, H_top, H_bottom)
# 注意这里的Tensor通道是[B, H, W, C],所以会和官方文档有些不同
x = F.pad(x, (0, 0, 0, W % 2, 0, H % 2))
x0 = x[:, 0::2, 0::2, :] # [B, H/2, W/2, C]
x1 = x[:, 1::2, 0::2, :] # [B, H/2, W/2, C]
x2 = x[:, 0::2, 1::2, :] # [B, H/2, W/2, C]
x3 = x[:, 1::2, 1::2, :] # [B, H/2, W/2, C]
x = torch.cat([x0, x1, x2, x3], -1) # [B, H/2, W/2, 4*C]
x = x.view(B, -1, 4 * C) # [B, H/2*W/2, 4*C]
x = self.norm(x)
x = self.reduction(x) # [B, H/2*W/2, 2*C]
return x
class Mlp(nn.Module):
""" MLP as used in Vision Transformer, MLP-Mixer and related networks
"""
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.drop1 = nn.Dropout(drop)
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop2 = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop1(x)
x = self.fc2(x)
x = self.drop2(x)
return x
class WindowAttention(nn.Module):
r""" Window based multi-head self attention (W-MSA) module with relative position bias.
It supports both of shifted and non-shifted window.
Args:
dim (int): Number of input channels.
window_size (tuple[int]): The height and width of the window.
num_heads (int): Number of attention heads.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
attn_drop (float, optional): Dropout ratio of attention weight. Default: 0.0
proj_drop (float, optional): Dropout ratio of output. Default: 0.0
"""
def __init__(self, dim, window_size, num_heads, qkv_bias=True, attn_drop=0., proj_drop=0.):
super().__init__()
self.dim = dim
self.window_size = window_size # [Mh, Mw]
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = head_dim ** -0.5
# define a parameter table of relative position bias
self.relative_position_bias_table = nn.Parameter(
torch.zeros((2 * window_size[0] - 1) * (2 * window_size[1] - 1), num_heads)) # [2*Mh-1 * 2*Mw-1, nH]
# get pair-wise relative position index for each token inside the window
coords_h = torch.arange(self.window_size[0])
coords_w = torch.arange(self.window_size[1])
coords = torch.stack(torch.meshgrid([coords_h, coords_w], indexing="ij")) # [2, Mh, Mw]
coords_flatten = torch.flatten(coords, 1) # [2, Mh*Mw]
# [2, Mh*Mw, 1] - [2, 1, Mh*Mw]
relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :] # [2, Mh*Mw, Mh*Mw]
relative_coords = relative_coords.permute(1, 2, 0).contiguous() # [Mh*Mw, Mh*Mw, 2]
relative_coords[:, :, 0] += self.window_size[0] - 1 # shift to start from 0
relative_coords[:, :, 1] += self.window_size[1] - 1
relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1
relative_position_index = relative_coords.sum(-1) # [Mh*Mw, Mh*Mw]
self.register_buffer("relative_position_index", relative_position_index)
self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)
nn.init.trunc_normal_(self.relative_position_bias_table, std=.02)
self.softmax = nn.Softmax(dim=-1)
def forward(self, x, mask: Optional[torch.Tensor] = None):
"""
Args:
x: input features with shape of (num_windows*B, Mh*Mw, C)
mask: (0/-inf) mask with shape of (num_windows, Wh*Ww, Wh*Ww) or None
"""
# [batch_size*num_windows, Mh*Mw, total_embed_dim]
B_, N, C = x.shape
# qkv(): -> [batch_size*num_windows, Mh*Mw, 3 * total_embed_dim]
# reshape: -> [batch_size*num_windows, Mh*Mw, 3, num_heads, embed_dim_per_head]
# permute: -> [3, batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
qkv = self.qkv(x).reshape(B_, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
# [batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
q, k, v = qkv.unbind(0) # make torchscript happy (cannot use tensor as tuple)
# transpose: -> [batch_size*num_windows, num_heads, embed_dim_per_head, Mh*Mw]
# @: multiply -> [batch_size*num_windows, num_heads, Mh*Mw, Mh*Mw]
q = q * self.scale
attn = (q @ k.transpose(-2, -1))
# relative_position_bias_table.view: [Mh*Mw*Mh*Mw,nH] -> [Mh*Mw,Mh*Mw,nH]
relative_position_bias = self.relative_position_bias_table[self.relative_position_index.view(-1)].view(
self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1)
relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous() # [nH, Mh*Mw, Mh*Mw]
attn = attn + relative_position_bias.unsqueeze(0)
if mask is not None:
# mask: [nW, Mh*Mw, Mh*Mw]
nW = mask.shape[0] # num_windows
# attn.view: [batch_size, num_windows, num_heads, Mh*Mw, Mh*Mw]
# mask.unsqueeze: [1, nW, 1, Mh*Mw, Mh*Mw]
attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0)
attn = attn.view(-1, self.num_heads, N, N)
attn = self.softmax(attn)
else:
attn = self.softmax(attn)
attn = self.attn_drop(attn)
# @: multiply -> [batch_size*num_windows, num_heads, Mh*Mw, embed_dim_per_head]
# transpose: -> [batch_size*num_windows, Mh*Mw, num_heads, embed_dim_per_head]
# reshape: -> [batch_size*num_windows, Mh*Mw, total_embed_dim]
x = (attn @ v).transpose(1, 2).reshape(B_, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x
class SwinTransformerBlock(nn.Module):
r""" Swin Transformer Block.
Args:
dim (int): Number of input channels.
num_heads (int): Number of attention heads.
window_size (int): Window size.
shift_size (int): Shift size for SW-MSA.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float, optional): Stochastic depth rate. Default: 0.0
act_layer (nn.Module, optional): Activation layer. Default: nn.GELU
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, dim, num_heads, window_size=7, shift_size=0,
mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0., drop_path=0.,
act_layer=nn.GELU, norm_layer=nn.LayerNorm):
super().__init__()
self.dim = dim
self.num_heads = num_heads
self.window_size = window_size
self.shift_size = shift_size
self.mlp_ratio = mlp_ratio
# shift_size=0时是W-MSA
assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size"
self.norm1 = norm_layer(dim)
# W-MSA或SW-MSA模块
self.attn = WindowAttention(
dim, window_size=(self.window_size, self.window_size), num_heads=num_heads, qkv_bias=qkv_bias,
attn_drop=attn_drop, proj_drop=drop)
self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
def forward(self, x, attn_mask):
H, W = self.H, self.W
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
shortcut = x
x = self.norm1(x)
x = x.view(B, H, W, C)
# pad feature maps to multiples of window size
# 把feature map给pad到window size的整数倍
pad_l = pad_t = 0
pad_r = (self.window_size - W % self.window_size) % self.window_size
pad_b = (self.window_size - H % self.window_size) % self.window_size
x = F.pad(x, (0, 0, pad_l, pad_r, pad_t, pad_b))
_, Hp, Wp, _ = x.shape
# cyclic shift
if self.shift_size > 0:
shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2))
else:
shifted_x = x
attn_mask = None
# partition windows
x_windows = window_partition(shifted_x, self.window_size) # [nW*B, Mh, Mw, C]
x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # [nW*B, Mh*Mw, C]
# W-MSA/SW-MSA
attn_windows = self.attn(x_windows, mask=attn_mask) # [nW*B, Mh*Mw, C]
# merge windows
attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C) # [nW*B, Mh, Mw, C]
shifted_x = window_reverse(attn_windows, self.window_size, Hp, Wp) # [B, H', W', C]
# reverse cyclic shift
if self.shift_size > 0:
x = torch.roll(shifted_x, shifts=(self.shift_size, self.shift_size), dims=(1, 2))
else:
x = shifted_x
if pad_r > 0 or pad_b > 0:
# 把前面pad的数据移除掉
x = x[:, :H, :W, :].contiguous()
x = x.view(B, H * W, C)
# FFN
x = shortcut + self.drop_path(x)
x = x + self.drop_path(self.mlp(self.norm2(x)))
return x
class BasicLayer(nn.Module):
"""
A basic Swin Transformer layer for one stage.
Args:
dim (int): Number of input channels.
depth (int): Number of blocks.
num_heads (int): Number of attention heads.
window_size (int): Local window size.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float | tuple[float], optional): Stochastic depth rate. Default: 0.0
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
downsample (nn.Module | None, optional): Downsample layer at the end of the layer. Default: None
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False.
"""
def __init__(self, dim, depth, num_heads, window_size,
mlp_ratio=4., qkv_bias=True, drop=0., attn_drop=0.,
drop_path=0., norm_layer=nn.LayerNorm, downsample=None, use_checkpoint=False):
super().__init__()
self.dim = dim
self.depth = depth
self.window_size = window_size
self.use_checkpoint = use_checkpoint
# 在使用SW-MSA时,窗口需要向右向下平移多少个像素,一般是窗口大小window_size除以2(向下取整)
self.shift_size = window_size // 2
# build blocks = Swin Transformer Block成对使用
self.blocks = nn.ModuleList([
SwinTransformerBlock(
dim=dim,
num_heads=num_heads,
window_size=window_size,
# 当shift_size=0时表示当前是W-MSA,shift_size=1时表示当前是SW-MSA
shift_size=0 if (i % 2 == 0) else self.shift_size,
mlp_ratio=mlp_ratio,
qkv_bias=qkv_bias,
drop=drop,
attn_drop=attn_drop,
drop_path=drop_path[i] if isinstance(drop_path, list) else drop_path,
norm_layer=norm_layer)
# 每一个stage中block循环的次数
for i in range(depth)])
# patch merging layer
if downsample is not None:
self.downsample = downsample(dim=dim, norm_layer=norm_layer)
else:
self.downsample = None
def create_mask(self, x, H, W):
# calculate attention mask for SW-MSA
# 保证Hp和Wp是window_size的整数倍
Hp = int(np.ceil(H / self.window_size)) * self.window_size
Wp = int(np.ceil(W / self.window_size)) * self.window_size
# 拥有和feature map一样的通道排列顺序,方便后续window_partition
# 对于切好的windows进行shift,然后重新按照window size切,单个window若其中全是连续的,则直接计算MSA
# 若有不连续的,则需要mask了
img_mask = torch.zeros((1, Hp, Wp, 1), device=x.device) # [1, Hp, Wp, 1]
h_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
w_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
cnt = 0
for h in h_slices:
for w in w_slices:
img_mask[:, h, w, :] = cnt
cnt += 1
mask_windows = window_partition(img_mask, self.window_size) # [nW, Mh, Mw, 1]
mask_windows = mask_windows.view(-1, self.window_size * self.window_size) # [nW, Mh*Mw]
# 通过相减的广播机制来进行扩充,[nW, 1, Mh*Mw]会将最后一个维度的数据复制Mh*Mw次得到[nW, Mh*Mw, Mh*Mw]
attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2) # [nW, 1, Mh*Mw] - [nW, Mh*Mw, 1]
# [nW, Mh*Mw, Mh*Mw]
# 相减之后对于不等于0的区域写入-100,等于0的区域就是0
# 这样就得到了该window进行attention时的mask了
attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0))
return attn_mask
def forward(self, x, H, W):
attn_mask = self.create_mask(x, H, W) # [nW, Mh*Mw, Mh*Mw]
for blk in self.blocks:
blk.H, blk.W = H, W
if not torch.jit.is_scripting() and self.use_checkpoint:
x = checkpoint.checkpoint(blk, x, attn_mask)
else:
x = blk(x, attn_mask)
if self.downsample is not None:
x = self.downsample(x, H, W)
# 因为downsample方法是patch merging里实现的,H和W若为奇数会进行padding
# 所以downsample后的H和W的值是,原H、W为奇数时加一除以二,为偶数时=偶数加一除以二再向下取整=偶数除以二。
H, W = (H + 1) // 2, (W + 1) // 2
return x, H, W
class SwinTransformer(nn.Module):
r""" Swin Transformer
A PyTorch impl of : `Swin Transformer: Hierarchical Vision Transformer using Shifted Windows` -
https://arxiv.org/pdf/2103.14030
Args:
patch_size (int | tuple(int)): Patch size. Default: 4, 输入图片一开始下采样4倍
in_chans (int): Number of input image channels. Default: 3, 输入图片为RGB三通道
num_classes (int): Number of classes for classification head. Default: 1000,
embed_dim (int): Patch embedding dimension. Default: 96, stage1输出的通道数C
depths (tuple(int)): Depth of each Swin Transformer layer. 每一个stage中Swin Transformer Block的重复次数
num_heads (tuple(int)): Number of attention heads in different layers. 每一个Swin Transformer Block中自注意力的head数
window_size (int): Window size. Default: 7,W-MSA和SW-MSA默认采用的窗口大小
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim. Default: 4, MLP Block中第一个全连接层的输出翻得倍数
qkv_bias (bool): If True, add a learnable bias to query, key, value. Default: True
drop_rate (float): Dropout rate. Default: 0
attn_drop_rate (float): Attention dropout rate. Default: 0
drop_path_rate (float): Stochastic depth rate. Default: 0.1, 是从0递增到0.1
norm_layer (nn.Module): Normalization layer. Default: nn.LayerNorm.
patch_norm (bool): If True, add normalization after patch embedding. Default: True
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False
"""
def __init__(self, patch_size=4, in_chans=3, num_classes=1000,
embed_dim=96, depths=(2, 2, 6, 2), num_heads=(3, 6, 12, 24),
window_size=7, mlp_ratio=4., qkv_bias=True,
drop_rate=0., attn_drop_rate=0., drop_path_rate=0.1,
norm_layer=nn.LayerNorm, patch_norm=True,
use_checkpoint=False, **kwargs):
super().__init__()
self.num_classes = num_classes
self.num_layers = len(depths)
self.embed_dim = embed_dim
self.patch_norm = patch_norm
# stage4输出特征矩阵的channels
self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
self.mlp_ratio = mlp_ratio
# split image into non-overlapping patches
# 将图片划分为一个个没有重叠的patches
self.patch_embed = PatchEmbed(
patch_size=patch_size, in_c=in_chans, embed_dim=embed_dim,
norm_layer=norm_layer if self.patch_norm else None)
self.pos_drop = nn.Dropout(p=drop_rate)
# stochastic depth
# 每一个Swin Transformer Block中droppath rate
dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))] # stochastic depth decay rule
# build layers
self.layers = nn.ModuleList()
# 遍历循环建立每个stage,i_layer = [0,1,2,3]
for i_layer in range(self.num_layers):
# 注意这里构建的stage和论文图中有些差异
# 这里的stage不包含该stage的patch_merging层,包含的是下个stage的
layers = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
depth=depths[i_layer],
num_heads=num_heads[i_layer],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
qkv_bias=qkv_bias,
drop=drop_rate,
attn_drop=attn_drop_rate,
drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
norm_layer=norm_layer,
downsample=PatchMerging if (i_layer < self.num_layers - 1) else None, # 判断该BasicLayer有没有下一个stage的patch_merging
use_checkpoint=use_checkpoint)
self.layers.append(layers)
self.norm = norm_layer(self.num_features)
self.avgpool = nn.AdaptiveAvgPool1d(1)
self.head = nn.Linear(self.num_features, num_classes) if num_classes > 0 else nn.Identity()
self.apply(self._init_weights)
def _init_weights(self, m):
if isinstance(m, nn.Linear):
nn.init.trunc_normal_(m.weight, std=.02)
if isinstance(m, nn.Linear) and m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.LayerNorm):
nn.init.constant_(m.bias, 0)
nn.init.constant_(m.weight, 1.0)
def forward(self, x):
# x: [B, L, C]
x, H, W = self.patch_embed(x)
x = self.pos_drop(x)
for layer in self.layers:
x, H, W = layer(x, H, W)
x = self.norm(x) # [B, L, C]
x = self.avgpool(x.transpose(1, 2)) # [B, C, 1]
x = torch.flatten(x, 1)
x = self.head(x)
return x
def swin_tiny_patch4_window7_224(num_classes: int = 1000, **kwargs):
# trained ImageNet-1K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_tiny_patch4_window7_224.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=7,
embed_dim=96,
depths=(2, 2, 6, 2),
num_heads=(3, 6, 12, 24),
num_classes=num_classes,
**kwargs)
return model
def swin_small_patch4_window7_224(num_classes: int = 1000, **kwargs):
# trained ImageNet-1K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_small_patch4_window7_224.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=7,
embed_dim=96,
depths=(2, 2, 18, 2),
num_heads=(3, 6, 12, 24),
num_classes=num_classes,
**kwargs)
return model
def swin_base_patch4_window7_224(num_classes: int = 1000, **kwargs):
# trained ImageNet-1K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_base_patch4_window7_224.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=7,
embed_dim=128,
depths=(2, 2, 18, 2),
num_heads=(4, 8, 16, 32),
num_classes=num_classes,
**kwargs)
return model
def swin_base_patch4_window12_384(num_classes: int = 1000, **kwargs):
# trained ImageNet-1K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_base_patch4_window12_384.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=12,
embed_dim=128,
depths=(2, 2, 18, 2),
num_heads=(4, 8, 16, 32),
num_classes=num_classes,
**kwargs)
return model
def swin_base_patch4_window7_224_in22k(num_classes: int = 21841, **kwargs):
# trained ImageNet-22K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_base_patch4_window7_224_22k.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=7,
embed_dim=128,
depths=(2, 2, 18, 2),
num_heads=(4, 8, 16, 32),
num_classes=num_classes,
**kwargs)
return model
def swin_base_patch4_window12_384_in22k(num_classes: int = 21841, **kwargs):
# trained ImageNet-22K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_base_patch4_window12_384_22k.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=12,
embed_dim=128,
depths=(2, 2, 18, 2),
num_heads=(4, 8, 16, 32),
num_classes=num_classes,
**kwargs)
return model
def swin_large_patch4_window7_224_in22k(num_classes: int = 21841, **kwargs):
# trained ImageNet-22K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_large_patch4_window7_224_22k.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=7,
embed_dim=192,
depths=(2, 2, 18, 2),
num_heads=(6, 12, 24, 48),
num_classes=num_classes,
**kwargs)
return model
def swin_large_patch4_window12_384_in22k(num_classes: int = 21841, **kwargs):
# trained ImageNet-22K
# https://github.com/SwinTransformer/storage/releases/download/v1.0.0/swin_large_patch4_window12_384_22k.pth
model = SwinTransformer(in_chans=3,
patch_size=4,
window_size=12,
embed_dim=192,
depths=(2, 2, 18, 2),
num_heads=(6, 12, 24, 48),
num_classes=num_classes,
**kwargs)
return model