<html>
    
<head>
    
<meta charset=”utf-8″>
    
<meta name=”viewport” content=”width=device-width , initial-scale=1 , maximum-scale=1 , user-scalable=no”>
    
<style>
    
body{background-color:#222;}
    
.spot{position:absolute; width:70px; height:70px; border-radius:35px; box-shadow:0px 0px 40px #fff; background-color:#fff; opacity:.7;}
    
</style>
    
</head>
    
<body>
    
<script>
    
var spots = {} , touches , timer;
<head>
<meta charset=”utf-8″>
<meta name=”viewport” content=”width=device-width , initial-scale=1 , maximum-scale=1 , user-scalable=no”>
<style>
body{background-color:#222;}
.spot{position:absolute; width:70px; height:70px; border-radius:35px; box-shadow:0px 0px 40px #fff; background-color:#fff; opacity:.7;}
</style>
</head>
<body>
<script>
var spots = {} , touches , timer;
    document.addEventListener(‘touchstart’,function(e){
    
    e.preventDefault();
    
    [].forEach.call(e.targetTouches,function(touch){
    
    
     //对每一根触摸在屏幕上的手指都生成一个元素,并且用touch.identifier作为该元素的唯一标识,触摸结束后清除引用的元素
    
    
    if(spots[t
   
 
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