一、负载规则替换
- 1.修改cloud-consumer-order80
- 2.注意配置细节
官方文档明确给出了警告:
这个自定义配置类不能放在@ComponentScan所扫描的当前包下以及子包下,否则我们自定义的这个配置类就会被所有的Ribbon客户端所共享,达不到特殊化定制的目的了。(也就是说不要将Ribbon配置类与主启动类同包)
-
3.新建package – com.lun.myrule
-
4.在com.lun.myrule下新建MySelfRule规则类
import com.netflix.loadbalancer.IRule;
import com.netflix.loadbalancer.RandomRule;
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
@Configuration
public class MySelfRule {
@Bean
public IRule myRule(){
return new RandomRule();
}
}
- 5.主启动类添加@RibbonClient
import com.lun.myrule.MySelfRule;
import org.springframework.boot.SpringApplication;
import org.springframework.boot.autoconfigure.SpringBootApplication;
import org.springframework.cloud.netflix.eureka.EnableEurekaClient;
import org.springframework.cloud.netflix.ribbon.RibbonClient;
@SpringBootApplication
@EnableEurekaClient
//添加到此处
@RibbonClient(name = "CLOUD-PAYMENT-SERVICE", configuration = MySelfRule.class)
public class OrderMain80
{
public static void main( String[] args ){
SpringApplication.run(OrderMain80.class, args);
}
}
- 6.测试
开启cloud-eureka-server7001,cloud-consumer-order80,cloud-provider-payment8001,cloud-provider-payment8002
浏览器-输入http://localhost/consumer/payment/get/1
返回结果中的serverPort在8001与8002两种间反复横跳。
二、默认负载轮询算法原理
默认负载轮训算法:
rest接口第几次请求数 % 服务器集群总数量 = 实际调用服务器位置下标
,每次
服务重启动后rest接口计数从1开始
。
List instances = discoveryClient.getInstances(“CLOUD-PAYMENT-SERVICE”);
- List [0] instances = 127.0.0.1:8002
- List [1] instances = 127.0.0.1:8001
8001+ 8002组合成为集群,它们共计2台机器,集群总数为2,按照轮询算法原理:
- 当总请求数为1时:1%2=1对应下标位置为1,则获得服务地址为127.0.0.1:8001
- 当总请求数位2时:2%2=О对应下标位置为0,则获得服务地址为127.0.0.1:8002
- 当总请求数位3时:3%2=1对应下标位置为1,则获得服务地址为127.0.0.1:8001
-
当总请求数位4时:4%2=О对应下标位置为0,则获得服务地址为127.0.0.1:8002
如此类推…
三、RoundRobinRule源码分析
public interface IRule{
/*
* choose one alive server from lb.allServers or
* lb.upServers according to key
*
* @return choosen Server object. NULL is returned if none
* server is available
*/
//重点关注这方法
public Server choose(Object key);
public void setLoadBalancer(ILoadBalancer lb);
public ILoadBalancer getLoadBalancer();
}
package com.netflix.loadbalancer;
import com.netflix.client.config.IClientConfig;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
/**
* The most well known and basic load balancing strategy, i.e. Round Robin Rule.
*
* @author stonse
* @author Nikos Michalakis <nikos@netflix.com>
*
*/
public class RoundRobinRule extends AbstractLoadBalancerRule {
private AtomicInteger nextServerCyclicCounter;
private static final boolean AVAILABLE_ONLY_SERVERS = true;
private static final boolean ALL_SERVERS = false;
private static Logger log = LoggerFactory.getLogger(RoundRobinRule.class);
public RoundRobinRule() {
nextServerCyclicCounter = new AtomicInteger(0);
}
public RoundRobinRule(ILoadBalancer lb) {
this();
setLoadBalancer(lb);
}
//重点关注这方法。
public Server choose(ILoadBalancer lb, Object key) {
if (lb == null) {
log.warn("no load balancer");
return null;
}
Server server = null;
int count = 0;
while (server == null && count++ < 10) {
List<Server> reachableServers = lb.getReachableServers();
List<Server> allServers = lb.getAllServers();
int upCount = reachableServers.size();
int serverCount = allServers.size();
if ((upCount == 0) || (serverCount == 0)) {
log.warn("No up servers available from load balancer: " + lb);
return null;
}
int nextServerIndex = incrementAndGetModulo(serverCount);
server = allServers.get(nextServerIndex);
if (server == null) {
/* Transient. */
Thread.yield();
continue;
}
if (server.isAlive() && (server.isReadyToServe())) {
return (server);
}
// Next.
server = null;
}
if (count >= 10) {
log.warn("No available alive servers after 10 tries from load balancer: "
+ lb);
}
return server;
}
/**
* Inspired by the implementation of {@link AtomicInteger#incrementAndGet()}.
*
* @param modulo The modulo to bound the value of the counter.
* @return The next value.
*/
private int incrementAndGetModulo(int modulo) {
for (;;) {
int current = nextServerCyclicCounter.get();
int next = (current + 1) % modulo;//求余法
if (nextServerCyclicCounter.compareAndSet(current, next))
return next;
}
}
@Override
public Server choose(Object key) {
return choose(getLoadBalancer(), key);
}
@Override
public void initWithNiwsConfig(IClientConfig clientConfig) {
}
}