KingFisher 的 AnimatedImageView,做 gif 动画,先暂停
代码部分:
lazy var animatedPart: AnimatedImageView = {
let img = AnimatedImageView()
if let src = Bundle.main.url(forResource: "xx", withExtension: "gif"){
img.kf.setImage(with: src)
}
return img
}()
var bePaused = true{
didSet{
if bePaused{
animatedPart.stopAnimating()
}
else{
animatedPart.startAnimating()
}
}
}
关闭默认动画
处理
AnimatedImageView.swift
文件:
删掉一行
didMove()
// Reset the animator.
private func reset() {
animator = nil
if let imageSource = image?.kf.imageSource {
let targetSize = bounds.scaled(UIScreen.main.scale).size
let animator = Animator(
imageSource: imageSource,
contentMode: contentMode,
size: targetSize,
framePreloadCount: framePreloadCount,
repeatCount: repeatCount,
preloadQueue: preloadQueue)
animator.delegate = self
animator.needsPrescaling = needsPrescaling
animator.backgroundDecode = backgroundDecode
animator.prepareFramesAsynchronously()
self.animator = animator
}
// didMove()
}
删掉
override open func didMoveToWindow() {
super.didMoveToWindow()
didMove()
}
override open func didMoveToSuperview() {
super.didMoveToSuperview()
didMove()
}
因为,走这一行
img.kf.setImage(with: src)
会走
reset()
接着走
didMove()
开启动画
添加视图 animatedPart
view.addSubview(animatedPart)
会走
override open func didMoveToSuperview() {
接着走
didMove()
开启动画
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